Hm, okay. I'm pretty green to this part of it but why do you need NTR CFW?
I'm reading your
post from reddit and it sounds like I could just have something like a sniffer running to log all the communications between my MH4G and Capcom while I access their DLC pages? What am I missing?
Thanks for putting up with all the newbies running around after you released this info
I'm reading your
They did, kind of. The game first sends a special string to an SSL page which returns the encryption key. Capcom can change this key at any time but that requires them to re-encrypt all the DLC as well. I got the current key by hooking the game's call to http:C AddPostDataRaw. That allowed me to get the special string that the game sends to the SSL page and then I was able to use that to get the key from my computer. I have not yet figured out how that special string is generated so if they change the key I'll have to hook that function again to get it. It must be based on time because the string changes every 1-2 days. This also means I can't get the JPN key because I only have the USA version of the game. And it just so happens that the EUR version is using the same key currently. The encryption itself is just plain Blowfish in ECB mode. It was easy to find that in the code because the save file key literally has the words "blowfish key" in it, haha.
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post from reddit and it sounds like I could just have something like a sniffer running to log all the communications between my MH4G and Capcom while I access their DLC pages? What am I missing?
Thanks for putting up with all the newbies running around after you released this info






