how do you get 4.x ctrnand xorpads?That's a shame. So it sounds like the only thing we'll really need to wait for (aside from Gateway) is 9.x Nand Xorpad generation.
how do you get 4.x ctrnand xorpads?That's a shame. So it sounds like the only thing we'll really need to wait for (aside from Gateway) is 9.x Nand Xorpad generation.
xorpad generator, it has to be run in place of the launcher.dat that gateway uses, you cannot do it with simple 3DS mode homebrewhow do you get 4.x ctrnand xorpads?
so i guess asian version wont have regular n3ds too
XL to XL (LL)
super easy you can doi it right now solution
1) desolder nand and CPU from US n3DS XL
2) desolder nand & CPU from JPN/EU n3DS
3) swap and resolder
ok i lied that's not so easy, but still i *think* it would work![]()

It's easy to figure out, really.No, it's only North America that's stuck with the XL. God knows why.
it *should* work, pretty sure the n3ds/n3dsXL use the same cpu/nand setup so switching those shouldnt be an issue, pretty sure the system unique keyslots are stored in the CPU(not certain though...but wherever they are stored switch that part)You know... I never thought of that.
Would that actually work? I mean, I'm not going to try it because I'll more than likely screw it up, but it'd be cool to know.

it *should* work, pretty sure the n3ds/n3dsXL use the same cpu/nand setup so switching those shouldnt be an issue, pretty sure the system unique keyslots are stored in the CPU(not certain though...but wherever they are stored switch that part)
but yeah in theory it would work, but you would need a professional bga reworking station etc its not something that could be done by hand
Seeing that the pin out for NAND mods is different between the normal n3DS where the CLK trace hasn't been found yet and the XL n3DS where it has been successfully been NAND modded. I doubt you can simply solder on the XL's CPU and NAND chip to a normal n3DS PCB. The pin locations would have to be identical and I don't think they are.![]()
Except that even on the old 3DS, you can only generate Nand Xorpads on 4.x firmware. Does anyone know why that is? Why doesn't the 9.x version work on Nands?Let's get back to that Xorpads solution. So that's essentially only possible once Gateway releases N3DS support huh?
nope, thats the PCB thats different, the actual CPU & NAND package should be the same between revisions,Seeing that the pin out for NAND mods is different between the normal n3DS where the CLK trace hasn't been found yet and the XL n3DS where it has been successfully been NAND modded. I doubt you can simply solder on the XL's CPU and NAND chip to a normal n3DS PCB. The pin locations would have to be identical and I don't think they are.![]()

Joke is on them, because Club Nintendo is getting discontinued in June.
Either way, when I returned it, I purposely left a few of the ribbons unplugged so it wouldn't boot. That way they can send it back and get the insurance money back for a "faulty" console.
No, it's only North America that's stuck with the XL. God knows why.
nope, thats the PCB thats different, the actual CPU & NAND package should be the same between revisions,
for example, same chip different pcb pinout
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you might even be able to avoid needing to switch the nands assuming they use the same sized nand chips by dumping both of them then writing the nand image from one to the other, meaning only the CPU (or whatever stores the system unique keys) would need to be switched
the nand uses per console encryption, so you need to also get the keys from console A to console B too......which is the hard partWhy not just copy one nand to another, then on the old system format the memory? And I mean just manually writing to it. Unless you have to do something in order to get write permissions on the NAND of the 3DS otherwise I dunno about that stuff.
simply un-xoring the nands, and re-xoring for with the destination 3ds and writing it back did not work for me, and someone else who tried, i'm not sure why, but sure you can try again, it must be possible somehow.
The issue is that you aren't decrypting the entire nand, just the CTRNAND partition. Plus there are a few files you'd need to decrypt and edit in the CTRNAND partition as well.
Your best bet is just swapping SecureInfo_A files. There's not much of a reason to do more than that, unless I missed something.