Aside from the WiiU, both the PS4 and the Xbox Whatever will be based on the x86 architecture.
Does the fact that they will be sharing the same architecture with modern PC's mean that these systems will be easier to emulate?
I figure that it must have some affect on emulatability (to coin a phrase), because due to their similar architectures, a Wii can easily emulate a Gamecube using Devolution, while my workstation with an Intel i7 processor struggles to even get 30fps with Dolphin. The same workstation, however, manages to run PS2 games using PCSX2 at a slightly faster pace. Again, I'm assuming that this has to do with differences in architectures being easier/harder to emulate in software.
Comments/thoughts?
Does the fact that they will be sharing the same architecture with modern PC's mean that these systems will be easier to emulate?
I figure that it must have some affect on emulatability (to coin a phrase), because due to their similar architectures, a Wii can easily emulate a Gamecube using Devolution, while my workstation with an Intel i7 processor struggles to even get 30fps with Dolphin. The same workstation, however, manages to run PS2 games using PCSX2 at a slightly faster pace. Again, I'm assuming that this has to do with differences in architectures being easier/harder to emulate in software.
Comments/thoughts?