Gaming Future 3DS emulator on PC question.

SgtThom

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I wonder if emulators will still load the entire game in ram for cartridge based games. Really that's impractical even for systems with 8GB of ram. Now we have faster drives and SSDs and high end flash drives that could handle any 3DS cartridge game read speeds. I hope they add an option for loading directly form the drive with emulators. Especially when games get to 4GB in size(Vita already have games like this in the future.).
 

philip11

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raulpica

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I wonder if emulators will still load the entire game in ram for cartridge based games. Really that's impractical even for systems with 8GB of ram. Now we have faster drives and SSDs and high end flash drives that could handle any 3DS cartridge game read speeds. I hope they add an option for loading directly form the drive with emulators. Especially when games get to 4GB in size(Vita already have games like this in the future.).
3DS carts have a filesystem, I'm pretty sure they'll just access the various files when needed.

I'm not even sure that the entire DS rom is loaded into RAM anyway. That'd be unpratical.
 

SgtThom

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I wonder if emulators will still load the entire game in ram for cartridge based games. Really that's impractical even for systems with 8GB of ram. Now we have faster drives and SSDs and high end flash drives that could handle any 3DS cartridge game read speeds. I hope they add an option for loading directly form the drive with emulators. Especially when games get to 4GB in size(Vita already have games like this in the future.).
3DS carts have a filesystem, I'm pretty sure they'll just access the various files when needed.

I'm not even sure that the entire DS rom is loaded into RAM anyway. That'd be unpratical.

Try testing with a USB(if you have it) and take it out during gameplay. DS roms are pretty small(but for a system like mines. :( Plan on upgrading soon) so they can be loaded into ram.(I couldn't load one of the 512MB games on my system with 768MB of ram). 3DS not so much.
 

raulpica

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I wonder if emulators will still load the entire game in ram for cartridge based games. Really that's impractical even for systems with 8GB of ram. Now we have faster drives and SSDs and high end flash drives that could handle any 3DS cartridge game read speeds. I hope they add an option for loading directly form the drive with emulators. Especially when games get to 4GB in size(Vita already have games like this in the future.).
3DS carts have a filesystem, I'm pretty sure they'll just access the various files when needed.

I'm not even sure that the entire DS rom is loaded into RAM anyway. That'd be unpratical.

Try testing with a USB(if you have it) and take it out during gameplay. DS roms are pretty small(but for a system like mines. :( Plan on upgrading soon) so they can be loaded into ram.(I couldn't load one of the 512MB games on my system with 768MB of ram). 3DS not so much.
What should I try with a USB? :unsure:

I can't foresee DS emulators loading 512MB games entirely in RAM, but whatever, it's not like I use them, so I can't know for sure :P
 

wchill

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There's a good chance that ROMs will be loaded into memory. The ROMs take up a few gigabytes each, but if you're not running a machine good enough to have at least 4GB RAM (bare minimum, I'd say, given the largest ROMs right now are 2GB) then you have no business running a 3DS emulator that probably won't even run full speed on a high-end machine.
Of course, this will change if/when bigger ROMs are dumped.
 
D

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It's pretty close, but it's still missing some things, that was my point.

Though I liked how everyone just attacked without questionning what "proper" was.
You said "As the DS isn't even properly emulated yet" Except it is to the point where emulation is possible.

And that was the point of this thread.
 

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