Pyrite64 is a new open-source game editor and engine that makes it easier than ever to create N64 homebrew
A new open source game engine and editor aimed at Nintendo 64 homebrew hobbyists interested in making their own N64 projects has been released.
Pyrite64 is built using community tools and provides a modern interface and workflows that facilitate full 3D games capable of running on real N64 hardware.
Included in the repo is Cathode Quest 64, a demonstration project already created using Pyrite64 which showcases its tooling and rendering features.
Pyrite64 is a visual editor + runtime-engine to create 3D games that can run on a real N64 console or accurate emulators.
Besides the usual editor, some extra features include:
- Automatic toolchain installation on Windows
- 3D-Model import (GLTF) from blender with fast64 material support.
- Support for HDR+Bloom rendering (shown here: www.youtube.com/watch?v=XP8g2ngHftY)
- Support for big-texture rendering (256x256) (shown here: www.youtube.com/watch?v=rNEo0aQkGnU)
- Runtime engine handling scene-management, rendering, collision, audio and more.
- Global asset management with automatic memory cleanup
- Node-Graph editor to script basic control flow













