Pyrite64 is a new open-source game editor and engine that makes it easier than ever to create N64 homebrew



A new open source game engine and editor aimed at Nintendo 64 homebrew hobbyists interested in making their own N64 projects has been released.

Pyrite64 is built using community tools and provides a modern interface and workflows that facilitate full 3D games capable of running on real N64 hardware.

Included in the repo is Cathode Quest 64, a demonstration project already created using Pyrite64 which showcases its tooling and rendering features.

Pyrite64 is a visual editor + runtime-engine to create 3D games that can run on a real N64 console or accurate emulators.
Besides the usual editor, some extra features include:

  • Automatic toolchain installation on Windows
  • 3D-Model import (GLTF) from blender with fast64 material support.
  • Support for HDR+Bloom rendering (shown here: www.youtube.com/watch?v=XP8g2ngHftY)
  • Support for big-texture rendering (256x256) (shown here: www.youtube.com/watch?v=rNEo0aQkGnU)
  • Runtime engine handling scene-management, rendering, collision, audio and more.
  • Global asset management with automatic memory cleanup
  • Node-Graph editor to script basic control flow

:arrow: Source
 
This looks amazing, and might blow N64 homebrew wide open. Can't wait to give it a look.
 
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Reactions: Alato
Saw this the other day on YouTube and think the dev did a pretty good job. Objects look pretty good with that lightmap, shadowing and glowing. Even better than in SM64 and Banjo-Kazooie.
 
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Reactions: Alato
with all the garbage that the video game industry is doing to try to control games for their personal profit its good to see fans and real gamers making stuff that can provide pure entertainment because they arent sitting in front of board rooms being told how to manipulate the gamer to spend money or how to put barriers around the entertainment via microtransactions etc.

this is what the video game industry was supposed to be. not what greedy nintendo has helped turn it into
 
with all the garbage that the video game industry is doing to try to control games for their personal profit its good to see fans and real gamers making stuff that can provide pure entertainment because they arent sitting in front of board rooms being told how to manipulate the gamer to spend money or how to put barriers around the entertainment via microtransactions etc.

this is what the video game industry was supposed to be. not what greedy nintendo has helped turn it into
of all the greedy companies, I would say nintendo isn't as bad as the other ones

nintendo games aren't filled with microtransactions and the games are typically actually done when they are released

(the pokemon company is a different story)
 


A new open source game engine and editor aimed at Nintendo 64 homebrew hobbyists interested in making their own N64 projects has been released.

Pyrite64 is built using community tools and provides a modern interface and workflows that facilitate full 3D games capable of running on real N64 hardware.

Included in the repo is Cathode Quest 64, a demonstration project already created using Pyrite64 which showcases its tooling and rendering features.



:arrow: Source

There’s also a new IDE for the Xbox 360 that’s open sourced
 
Incredible stuff! Can't wait to see if this causes more people to be interested in creating homebrew for the console.
I'm willing to bet that this is the tool people are/will be using to bring their new N64 games to ModRetro's M64. It all makes sense now. The timing of this is just spot-on.
 
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Reactions: orangy57
This looks huge! Maybe it could spawn an N64-focused community like Haunted PS1 in the future. Of course, possibilities are endless and that's just one "genre", so I'd love to see anything that comes out of it!
 

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