just remove from the code the level 10 lines, people don't understand that encounter codes was a "model"Is there anyway to make the encounter code work without them always needing to be lvl 10?
The encounter mods
this code should be active to make the item and species codes work.
[Always Encounter Level 10 Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 02FC7FF0 00000000 <---- Change species id
040A0000 02FC7FF4 00000000 <---- Change form number
040A0000 02FC7FF8 00000000 <---- Change item id here
040A0000 02FC7FFC 0000000A <---- Change spawn level here
040A0000 00CFC250 148B2F5D
so if you don't need spawn level just remove the lines, idem for item, form etc
as an example if you want bulbasaur to spawn then activate this one (i've removed item, form , id and level)
and activate the required code for pokemon
[Always Encounter Pokemon]
040A0000 02FC7FC4 18000161
040A0000 02FC7FC8 34000041
040A0000 02FC7FCC 790067E1
040A0000 02FC7FD0 18000121
040A0000 02FC7FD4 79006BE1
040A0000 02FC7FD8 18000101
040A0000 02FC7FDC 79006FE1
040A0000 02FC7FE0 180000E1
040A0000 02FC7FE4 390103E1
040A0000 02FC7FE8 F9403A60
040A0000 02FC7FEC 1774D09A
040A0000 00CFC250 148B2F5D
[0001 Bulbasaur]
040A0000 02FC7FF0 00000001
why i think it should be removed? else you'll have 2 codes doing the same things differrently
040A0000 02FC7FF0 00000000 from the allways encounter pokemon
and right under
040A0000 02FC7FF0 00000001 that change the same value
















