BRUH
I seem to have fixed my Poke Ball codes. They will now properly register in the quick throw menu and will persist between saving and reloading.
Updated codes here: https://github.com/entropiccode/legends_za_item_codes/blob/main/pokeballs.txt
If you've used my Poke Ball codes, or you're having issues with your Poke Balls disappearing, use these. You'll need to save and reload after activating the code if you've been having the issue, but after reloading the balls should appear in the menu with no problem.
I seem to have fixed my Poke Ball codes. They will now properly register in the quick throw menu and will persist between saving and reloading.
Updated codes here: https://github.com/entropiccode/legends_za_item_codes/blob/main/pokeballs.txt
If you've used my Poke Ball codes, or you're having issues with your Poke Balls disappearing, use these. You'll need to save and reload after activating the code if you've been having the issue, but after reloading the balls should appear in the menu with no problem.
Post automatically merged:
I've got a repo of inventory codes that I've confirmed functional and safe: https://github.com/entropiccode/legends_za_item_codesYes, someone is really enthusiasm in posting cheat codes without testing them, resulting huge list of codes published everywhere but I have read lot of them either not working or causing crash/corruption. I have only tried and tested battle- and exploration- related codes, not inventory or encounter ones, and reported if these codes work or not. I think those inventory codes cause quite problem. For inventory modification, I would rather wait for pkHex.









