Former Capcom employee defends Nintendo's Game-Key Cards, says it protects the industry

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Consumers have been frustrated over Nintendo's new Game-Key Cards for the Switch 2 ever since they were revealed. These physical cartridges that lack game data on them and act more as a digital unlock function have sparked controversy over preservation concerns and desiring full physical retail releases. The endless debates spurred a former Capcom employee to take to social media and attempt to reason why Nintendo is doing this. Masakazu Sugimori, known for composing soundtracks for Phoenix Wright: Ace Attorney, Ghost Trick, and Viewtiful Joe, says that Nintendo's methods are significant in reducing piracy.

“It’s unfair that something you bought becomes unplayable when the service ends.” As a player myself, I can understand this perspective, and I sometimes feel the same way. But, well… Do physical items outside of digital products last forever? Most of the time, they don’t, right? Physical things always have a lifespan and will eventually break. Digital products, on the other hand, generally don’t have a lifespan.

According to him, Nintendo's choices in raising game prices allows other publishers, who might be struggling with development costs and inflation to follow Nintendo's lead. By ending support for older games, it provides more jobs in order to port those games to current hardware. Sugimori says that it might be an idealistic viewpoint, but he believes that Nintendo has enough money to be successful regardless of these changes, and that they're doing these things to protect the industry as a whole.

・Keycards  → Measures against illegal copying, reducing the risk of holding inventory
・Raising game prices  → Waving the flag so that game companies, struggling with recent inflation, can raise prices
・Terminating online services for older hardware  → Setting a “lifespan.” This makes it easier for companies to re-release games on new hardware. To put it further, it creates the job of “porting.”

:arrow: Source
 
Relatively recent, I just wish there were more - especially now when Nintendo has gone mostly digital too

https://gbatemp.net/threads/things-you-recently-bought-or-got.347639/post-9514408

Shame it's been so far one off from Bamco :( Otherwise - shut up and take my money already...

//EDIT Actully preordered the game blind due having the PC special edition available
I remember buying Starcraft 2 in a box on PC. That was a long time ago. I wonder what's the last big/AAA physical pc game that was released.
 
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Instant retorts:
  • Wasted plastic, silicon, and metals making cards that only have an activation code on them
  • Wasted space on the shelves because far, far fewer people will buy them
  • Its just a fancier fucking code in a box, yes it can be passed around and resold but I refuse to be a corporate sheeple
  • Someone steals your game key card? Fuck you, they have your game now
  • God bless you sound like an absolute shill for your corpo overlords, wageslave
 
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Seems like you're too young to use proper grammer. Switch 1 got hacked largely out of sheer luck through a one in a million fuckup by Nvidia and nobody has been able to softmod Mariko Switch 1s that fully patched the fuckup and the last version that was hackable was FW 7.0.1 with later switches that partially patched it but not completely like the Mariko versions and the Swtch Lite and OLED models arn't hackable without a hardmod (which doesn't address the fact that the software has no exploits to softmod using and it's not a softmod when you need external hardware soldered into the device's motherboard itself just to hack it).

Switch 2's SoC has a way more secure RISC-V Security processor and the most anyone was able to "hack it" was a WebKit vunribility that was to be expected because it's shipping with WebKit

It took 18 years before a softmod for the Xbox 360 came out that worked on every model because the software had very little bugs that people were able to work with and were reliant on hardmods to do the job because it was incredibly difficult if not impossible to softmod an Xbox 360 before BadUpdate came along and made it possible because people have figured out how to make it happen with the existing exploits and newly found bugs in the software to make it happen, it's gonna take a simialrly long time for Switch 2 because of the tech advancement and especially with security hardware like security processors being way harder to crack.
Will keep it brief. 1/ hope your grammar is also good in other languages 2/ 360 was hacked fully from the start... King Kong Shader Exploit, next JTAG exploit, Reset Glitch Hacks... what are you talking about softmod after 18 years??? (Funny note; all these 360 hacks even came from people not having perfect grammar skills as English is not their native language)


You are not only too young, you are also limited in your understanding. If you are so convinced about your understanding... show us which consoles (not current or last generation) which were not hacked to date? My attic has a small museum of video game consoles since 1980, all fully hacked.
 
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Will keep it brief. 1/ hope your grammar is also good in other languages 2/ 360 was hacked fully from the start... King Kong Shader Exploit, next JTAG exploit, Reset Glitch Hacks... what are you talking about softmod after 18 years??? (Funny note; all these 360 hacks even came from people not having perfect grammar skills as English is not their native language)
If grammar is the big thing you're worried about, maybe you shouldn't be trying to act like you're better.

but to keep it brief... Hmmm... the hypervisor patch that killed king kong exploit that was a softmod which was patched in 2007, with the double punch of the TonyHawkProStrcpy and BadUpdate exploits making softmodding possible 18 years after the fact, and then JTAG and Reset Glitch Hacks required hardmods that didn't work on later models/software revisions anyways and thus required more things than a softmod so if when there was no viable softmod in the intervening years, there would only be so many 360s that could be hacked with the King Kong Exploit or the hardmods like JTAG before you'd inevetibly run out of 360s that could even be hacked those ways. Not like I was focusing on the softmodding (you know using exploits/flaws in the software, whichwas the way Switch 1 was initally hacked at all, which got patched out and you can't hack Switch 1s that wern't part of that inital 2 years of it's lifespan). no shit if you do some hardware modding you can hack anything but that's like saying "I can power a super old CPU with potatos!" only to rely on AA Batteries because you needed more potatos than you realized and you'd need to take way more time to get more potatos.


You are not only too young, you are also limited in your understanding. If you are so convinced about your understanding... show us which consoles (not current or last generation) which were not hacked to date? My attic has a small museum of video game consoles since 1980, all fully hacked.
Gee, it's almost like making viable softmods take time and deep combing of the software's code to find something that can be exploited and hardmodding is the cheap and easy way that doesn't count as "fully hacked" when you still haven't managed to hack the software. Maybe you can show the class your "Museum" of old consoles that have been hacked without hardware modifcations.
 
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this is the same publisher that constantly tries to put malware into their steam releases including ones you have already purchased years ago
That shit really should be illegal. They did that shit to a few games that I already own. If that DRM was there day 1, I would have never bought the game.
 
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If grammar is the big thing you're worried about, maybe you shouldn't be trying to act like you're better.

but to keep it brief... Hmmm... the hypervisor patch that killed king kong exploit that was a softmod which was patched in 2007, with the double punch of the TonyHawkProStrcpy and BadUpdate exploits making softmodding possible 18 years after the fact, and then JTAG and Reset Glitch Hacks required hardmods that didn't work on later models/software revisions anyways and thus required more things than a softmod so if when there was no viable softmod in the intervening years, there would only be so many 360s that could be hacked with the King Kong Exploit or the hardmods like JTAG before you'd inevetibly run out of 360s that could even be hacked those ways. Not like I was focusing on the softmodding (you know using exploits/flaws in the software, whichwas the way Switch 1 was initally hacked at all, which got patched out and you can't hack Switch 1s that wern't part of that inital 2 years of it's lifespan). no shit if you do some hardware modding you can hack anything but that's like saying "I can power a super old CPU with potatos!" only to rely on AA Batteries because you needed more potatos than you realized and you'd need to take way more time to get more potatos.



Gee, it's almost like making viable softmods take time and deep combing of the software's code to find something that can be exploited and hardmodding is the cheap and easy way that doesn't count as "fully hacked" when you still haven't managed to hack the software. Maybe you can show the class your "Museum" of old consoles that have been hacked without hardware modifcations.
Please stop :) Hacking in console scene is the attempt to run unsigned code, whether through softmods or hardmods. All 360 consoles were hacked way before the recent softmod exploit was showcased.
 
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Please stop :) Hacking in console scene is the attempt to run unsigned code, whether through softmods or hardmods. All 360 consoles were hacked way before the recent softmod exploit was showcased.
Sounds like you don't have any arguments to fight back with and just insisting you're right while shrinking and transforming into a corn cob., I ain't the one trying to say that "lol all of the models are hackable" without showing any evidence that you can JTAG a 360 E just like the original 360 models (Both the Stingray and and especially the Winchester boards) or even just RHG'ing a Winchester 360 E to prove your point, because even a basic level of researching can go a long way to disprove such an easy claim to disprove, but I guess that's too much to ask for someone who's been using the site since 2009.
 
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I think there are specific situations where the game key card can make sense, but honestly it’s just dumb. I hate it.
 
badupdate

it's a non-persistent softmod

as in, it's a SOFTware MODification that lets the end user do things without altering the hardware
I know ;) it s the other guy claiming it took 18 years to have 360 being hacked. It happened years before badupdate.
 

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