ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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So I tried this code. I don't know if I set up the code file wrong or what, but it's having some weird effects. First, when I go to play the minigames, two of them are grayed out with a stamp. Second, when I check my inventory, I still have 0 of all thread types. What should I do? Did I said the Contents Cheat folder up wrong?
Do you have DLC? I am playing without DLC. It should not affect mini games. Thread will be max on use. Plush will be max on gain/craft.

Is my cheat the only file you use? Code cave might have conflict if you mix codes with mine and someone else.
 
Last edited by kindren,
OK so idk how useless you guys may find this but i was asked by @2K417 to make a GUI app for the python scripts that Tom and I worked on.. after many hours i have done now. I tried to make it as user friendly as i can. First release is now up.

https://github.com/Arch9SK7/CheatToolGUI

View attachment 518766
View attachment 518767


Some photos to show a bit of what it looks like.. its just simple

I am tired and will sleep. If you find bugs just open an issue, i will try to get around and fix it. Thank you. Once again though big shout out to @TomSwitch :moogle:

Version 1.2.0 out now


Git:
I am excited to bring you a new update for the Cheat Tool! This release introduces a handy feature for generating code cave layouts to use with the assemble feature and addresses a bug with setting persistence.

### **✨ New Features**
**Code Cave Generator:**

Added new input fields and a button to quickly generate a sequence of memory addresses for code caves or data blocks.

Simply input a base address line (e.g., [Main+R0+0x04E4B640]=) and specify the number of desired lines.

The tool will automatically increment the address by 4 bytes for each subsequent line, outputting them in the same format.

Edit: Added ARM32 Assembly. So you can now assemble and disassemble both ARM64 & ARM32

### **🐛 Bug Fixes**
**"Show Raw Opcodes" Checkbox Default:**

Resolved an issue where the "Show Raw Opcodes" checkbox in the UI would incorrectly appear unchecked by default, even if the setting was intended to be true.

The application now correctly loads and applies the ShowRawOpcodesInDisassembly setting from settings.json on startup.

### **🛠️ Improvements**
Minor internal adjustments for improved stability and future development.


**Known Issues:** None atm.

**Acknowledgements:** Thanks to @Nic87 for the suggestions on the new features :)
Screenshot 2025-07-26 182914.png
Screenshot 2025-07-26 182957.png
 
Last edited by OblivionReign,

Version 1.2.0 out now


Git:
I am excited to bring you a new update for the Cheat Tool! This release introduces a handy feature for generating code cave layouts to use with the assemble feature and addresses a bug with setting persistence.

### **✨ New Features**
**Code Cave Generator:**

Added new input fields and a button to quickly generate a sequence of memory addresses for code caves or data blocks.

Simply input a base address line (e.g., [Main+R0+0x04E4B640]=) and specify the number of desired lines.

The tool will automatically increment the address by 4 bytes for each subsequent line, outputting them in the same format.

Edit: Added ARM32 Assembly. So you can now assemble and disassemble both ARM64 & ARM32

### **🐛 Bug Fixes**
**"Show Raw Opcodes" Checkbox Default:**

Resolved an issue where the "Show Raw Opcodes" checkbox in the UI would incorrectly appear unchecked by default, even if the setting was intended to be true.

The application now correctly loads and applies the ShowRawOpcodesInDisassembly setting from settings.json on startup.

### **🛠️ Improvements**
Minor internal adjustments for improved stability and future development.


**Known Issues:** None atm.

**Acknowledgements:** Thanks to @Nic87 for the suggestions on the new features :)
View attachment 518804View attachment 518805
@OblivionReign It would be nice to have an app like this directly on the Switch.
 
1.2.1 is now available
Added default dark mode
Instruction Reference Tab:
A brand new tab has been added providing an integrated Instruction Reference. Easily search for ARM32 and ARM64 instructions, view their details, and understand their syntax right within the tool. This eliminates the need to switch between applications for quick lookups!
https://github.com/Arch9SK7/CheatToolGUI/releases
1753597934834.png

1753598002720.png

Post automatically merged:

@OblivionReign It would be nice to have an app like this directly on the Switch.
you do! Breeze can do this with auto assemble and disassemble
 
I made some.

[Version 1.0.1]

[01# Inf HP]
04000000 00B83200 B94086A4
04000000 00B83204 7100049F
04000000 00B83208 54000041
04000000 00B8320C 1E2703E8
04000000 00B83210 BD402AA0
04000000 00B83214 D65F03C0
04000000 00149604 9428E6FF

[Inf HP (off)]
04000000 00149604 BD402AA0

[02# Instant Kill (Zl+ZR)]
04000000 00B83220 B94086A4
04000000 00B83224 37000044
04000000 00B83228 1E2703E0
04000000 00B8322C AA1503E0
04000000 00B83230 D65F03C0
04000000 0014960C AA1503E0
80000300
04000000 0014960C 9428E705
20000000

[Instant Kill (off)]
04000000 0014960C AA1503E0

[03# 64 times experience]
04000000 00B83230 52800C11
04000000 00B83234 1B117C21
04000000 00B83238 910103FD
04000000 00B8323C D65F03C0
04000000 000DB92C 942A9E41

[64 times experience (off)]
04000000 000DB92C 910102FD

[05# inf skill points]
04000000 0024F528 52800001
04000000 0024F4C0 52800001

[inf skill points (off)]
04000000 0024F528 B94052C1
04000000 0024F4C0 B94052C1

[07# PP after being attacked]
04000000 00B83240 B94086A7
04000000 00B83244 710004FF
04000000 00B83248 54000081
04000000 00B8324C F94012A9
04000000 00B83250 B9404126
04000000 00B83254 B9003D26
04000000 00B83258 1E283800
04000000 00B8325C D65F03C0
04000000 00149608 9428E70E

[PP after being attacked (off)]
04000000 00149608 1E283800
are you able to add, infinite money
 
Add Gunvolt 3....Can not find The Jump Code or the Skill and Kudo code for Gunvolt 3..Maybe some Cheat Maker Can Help to complete the cheat code..At The Meantime...Have Fun Gamming
Quick question. But why does each of the trilogy's games have different title IDs when it doesn't install the three games as three separate applications?

And slightly off-topic, but do you also know if it's possible to port the saves from the original three games (on Switch) to the trilogy? Would be awesome if I didn't have to do everything from scratch again. :D
 
Arcade Archives VS. FAMILY TENNIS 1.0.1
TID: 01002F6020C78000
BID: 940F66599909F4A0

[Breeze beta98d Arcade Archives VS. FAMILY TENNIS 1.0.1 TID: 01002F6020C78000 BID: 940F66599909F4A0]

[Inf.Credits]
580F0000 0038B628
580F1000 000001F0
780F0000 00000162
610F0000 00000000 00000009

[1P Always 40]
580F0000 0038B628
580F1000 00000228
780F0000 00000040
610F0000 00000000 00000003

[CPU Always 0]
580F0000 0038B628
580F1000 00000228
780F0000 00000041
610F0000 00000000 00000000

Original Code by ネオ•グランゾン
 

Attachments

Last edited by TomSwitch,
as per request of @trieuanh21 and @Naepsik

I couldnt find any old codes to be updated besides these 2 from xtatu so i just made a bunch as well. hopefully this helps you guys and enjoy

https://github.com/Arch9SK7/MyNXCheats/blob/main/Kingdoms of Amalur Re-Reckoning/0100EF50132BE000/cheats/FA48B344ED72F24D.txt

Kingdoms of Amalur: Re-Reckoning 1.0.7

Code:
[Breeze beta99i Kingdoms of Amalur: Re-Reckoning 1.0.7 TID: 0100EF50132BE000 BID: FA48B344ED72F24D]

{Mastercode}
580F0000 016BF638
580F1000 00000B70
580F1000 00000FA0
580F1000 00000170
580F1000 00000058

[Restore code (Use after unchecking any codes below)]
040A0000 00788170 7200051F
040A0000 0078A960 1E2C1000
040A0000 008754EC B9049E75
040A0000 007AD1F4 B900D268
040A0000 007C102C 6B14014A
040A0000 0076FCC4 B9005E68

[Invincible Original by @Xtatu]
040A0000 00788170 D503201F

[Damage X31 Original by @Xtatu]
040A0000 0078A960 1E27F000

[Max XP (Get kill to instantly level)]
044F0000 00000388 0098967F

[Max gold on Change]
040A0000 008754EC 14043631
040A0000 00982DB0 18000075
040A0000 00982DB4 B9049E75
040A0000 00982DB8 17FBC9CE
040A0000 00982DBC 05F5E0FF

[Mana doesn't decrease]
040A0000 007AD1F4 D503201F

[Inf Items]
040A0000 007C102C D503201F

[Inf HP]
040A0000 0076FCC4 14084C33
040A0000 00982D90 A9376BF9
040A0000 00982D94 B9405679
040A0000 00982D98 6B1F033F
040A0000 00982D9C 54000041
040A0000 00982DA0 B9406268
040A0000 00982DA4 B9005E68
040A0000 00982DA8 A9776BF9
040A0000 00982DAC 17F7B3C7

[Cheats created by OblivionReign]
20000000
Hi.. master code is broken that makes the max xp unfunctional.. inf hp affects crates/boxes making it unable to destroy.. the rest is working as intended.. i will also try to look and make some useful cheats as i progress into the game that can contribute to your list.

also if its not too much to ask is there any chance that you will make a movement/speed hack? tia
 
Hi.. master code is broken that makes the max xp unfunctional.. inf hp affects crates/boxes making it unable to destroy.. the rest is working as intended.. i will also try to look and make some useful cheats as i progress into the game that can contribute to your list.

also if its not too much to ask is there any chance that you will make a movement/speed hack? tia
The max xp/master code is only for users on atmosphere 1.9.0+ so update your atmosphere to make that work. It uses new code type 0 extentions. If you can send me a save around whatever these boxes are i can look into modifying the code to ignore them.
 
The max xp/master code is only for users on atmosphere 1.9.0+ so update your atmosphere to make that work. It uses new code type 0 extentions. If you can send me a save around whatever these boxes are i can look into modifying the code to ignore them.
my system is currently at 20.1.1|AMS 1.9.1|E (maybe i need to update everything to latest)
i just started a new game and those crates are at the beginning when escaping the dungeon..

Attached image is the error im getting.
 

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my system is currently at 20.1.1|AMS 1.9.1|E (maybe i need to update everything to latest)
i just started a new game and those crates are at the beginning when escaping the dungeon..

Attached image is the error im getting.
Oh yeah its because it thinks its modular but the code should still work. there is a setting in breeze to turn off module r1

edit: ok i see apparently my pointer still wasnt good enough. ill look into it
 
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