If someone could tell me which cheats are assembly cheats I could update those really quickly bc I have the cheat updater from gbatemp. Since on the previous page someone said that updater only works with assembly cheats. I just don't know how to tell assembly cheats from pointer cheats.
No it wouldn't. It would just process all the codes then brick all the pointer cheats for 1.0.2. it would just be simpler to find out which cheats are assembly and which are pointer. And people would need to test which cheats work and which doesn't bc the ones that don't work would be pointer cheats and the ones that do work would be assembly cheats. But instead of testing each cheat individually. The people who are more knowledgeable about the cheats can just take a look at the codes and tell by sight which are assembly and which are pointer. Then let me know and I can run all the assembly cheats through the updater.
How do I tell an assembly cheat from a pointer cheat? Are assembly cheats the ones that are universal and are pointer cheats the cheats that only work on console?
Example of assembly cheat. You need to reverse bytes because cheats are big endian while ARM is little endian
1E204100 -> 00 41 20 1E
1E201000 -> 00 10 20 1E
They always use opcode 0 and they are writing assembly instructions.
Example of assembly cheat. You need to reverse bytes because cheats are big endian while ARM is little endian
1E204100 -> 00 41 20 1E
1E201000 -> 00 10 20 1E
Dunno what you mean by "the list", but going by cheats from first post (i'm ignoring cheats with code caves as they need manual fixing. This includes master code):
Dunno what you mean by "the list", but going by cheats from first post (i'm ignoring cheats with code caves as they need manual fixing. This includes master code):
Dunno what you mean by "the list", but going by cheats from first post (i'm ignoring cheats with code caves as they need manual fixing. This includes master code):
Yes, as long as they don't rely on master code all of them should work when ported correctly. They don't use any code caves.
Dunno what some of those cheats are doing, I have merely looked at how they were written.
Yes, as long as they don't rely on master code all of them should work when ported correctly. They don't use any code caves.
Dunno what some of those cheats are doing, I have merely looked at how they were written.
Yes, as long as they don't rely on master code all of them should work when ported correctly. They don't use any code caves.
Dunno what some of those cheats are doing, I have merely looked at how they were written.
Can you tell me if this is how it's supposed to look after running the cheats through the updater? Bc it doesn't look right to me but I want a second opinion. And some of those cheats are huge and take the updater a while to process them. From what it looks like the "Item not decrease on sell" cheats and "Auto Pickup Collectibles" cheat are not assembly cheats bc the updater won't update those. The "Item not decrease on sell" cheats won't update through the updater and the "Auto Pickup Collectibles" cheat throws an error saying "too many results, the address number will be limited to 30 but on both it won't display any actual codes so I don't think those are actual assembly cheats.
Post automatically merged:
The cheats in the attached file need to be tested but they should be updated for 1.0.2 now. The "Item not decease on sell" cheats and the "Auto Pickup Collectibles" cheat need to be manually modified and updated along with the other cheats not in the attached file which includes the master code. i triple checked the "Item not decrease on sell" cheats and "Auto Pickup Collectibles" cheat in the updater and those will not update in the updater.
Can you tell me if this is how it's supposed to look after running the cheats through the updater? Bc it doesn't look right to me but I want a second opinion. And some of those cheats are huge and take the updater a while to process them. From what it looks like the "Item not decrease on sell" cheats and "Auto Pickup Collectibles" cheat are not assembly cheats bc the updater won't update those. The "Item not decrease on sell" cheats won't update through the updater and the "Auto Pickup Collectibles" cheat throws an error saying "too many results, the address number will be limited to 30 but on both it won't display any actual codes so I don't think those are actual assembly cheats.
Post automatically merged:
The cheats in the attached file need to be tested but they should be updated for 1.0.2 now. The "Item not decease on sell" cheats and the "Auto Pickup Collectibles" cheat need to be manually modified and updated along with the other cheats not in the attached file which includes the master code. i triple checked the "Item not decrease on sell" cheats and "Auto Pickup Collectibles" cheat in the updater and those will not update in the updater.
unfortunately the other cheats are pointer cheats so the updater won't update them. I updated what I could which was the assembly cheats in the file I attached.
unfortunately the other cheats are pointer cheats so the updater won't update them. I updated what I could which was the assembly cheats in the file I attached.
See how the 3rd line in the preset code ends with "FFFF"? That is a error in the code, what part were you trying to select?
ok, i see what happened. if you didnt leave "illegal mode" on, which doesnt filter the type, you still need to select the correct type.
this is with the correct type:
give me some time, i will add to gbatemp copy script i made a while back and run on v1.0.2.
its worked so far with my codes. my codes are updated to 1.0.2, but i dont have a mj in my code database.
it seem that my important item sheet was outputting the wrong type id, its fixed now.
I tested the file, when in my switch it completely crashes the game. Also while the file exists I am unable to load up the game it will crash while loading into the area.
I tested the file, when in my switch it completely crashes the game. Also while the file exists I am unable to load up the game it will crash while loading into the area.
well then I guess that updater from here on gbatemp cant' be used with these cheats then. And I guess all these cheats will need to be manually modified and manually updated then. The only way Ik how to try to update cheats is via that updater from here on gbatemp. But I don't think that updater even works at all bc on one of my other games that I ran the cheats through that updater for the cheats didn't work at all however the game loaded up fine and played like normal but just acted like the cheats didn't exist at all even though they were definitely there. This is the second game I had trouble with updating the cheats for using that updater.
well then I guess that updater from here on gbatemp cant' be used with these cheats then. And I guess all these cheats will need to be manually modified and manually updated then. The only way Ik how to try to update cheats is via that updater from here on gbatemp. But I don't think that updater even works at all bc on one of my other games that I ran the cheats through that updater for the cheats didn't work at all however the game loaded up fine and played like normal but just acted like the cheats didn't exist at all even though they were definitely there. This is the second game I had trouble with updating the cheats for using that updater.
To ne honest, if I knew how all of this worked, I could work on it as I have a lot of free time from work. But this is above my paygrade I am a system engineer not a dev
someone above already tested them and reported that they don't work. So the updater that's on gbatemp doesn't work at all which is what I used to try to update those cheats. All the xcxde cheats have to be manually modified and manually updated to support 1.0.2.
To ne honest, if I knew how all of this worked, I could work on it as I have a lot of free time from work. But this is above my paygrade I am a system engineer not a dev
I'm similar to you. I have a lot of freetime and if I knew and understood how all this worked I'd update them manually as well. But a little different than you I'm a pc builder so I deal with hardware and basics of the os and like you am not a dev.
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