Xenoblade Chronicles X cheats and mods

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I couldn't get the R3 to add slot to weapon cheat to work on Ryujinx. Tried it on Intel -> inventory, select a weapon press R3, marked it for junk, didn't add a new slot :(

Anyone who's managed to get this cheat to work on Ryujinx canary, could you give me some tip? I dunno what I did wrong, other cheats work just fine, only this one I can't get it to work no matter what.

Any cheats that edit assembly during operation will generally NOT work on emulators. The type of cheat you are describing sounds like it's a toggle or button type cheat, these are not "always on" cheats. Emulators tend to require cheats that are always on. Emulators often only translate the original assembly (game) once. This doesn't meant that it can't be turned into an always on cheat, but in this case it doesn't sound like it would be very easy without side effects.
 
Any1 got a working MoonJump???
i desperately need this!!! exploration is very confusing
:cry:

ty
If you are on Switch then yes since a very long time ago
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Any cheats that edit assembly during operation will generally NOT work on emulators. The type of cheat you are describing sounds like it's a toggle or button type cheat, these are not "always on" cheats. Emulators tend to require cheats that are always on. Emulators often only translate the original assembly (game) once. This doesn't meant that it can't be turned into an always on cheat, but in this case it doesn't sound like it would be very easy without side effects.
Search for my post on how to make it work.
 
if we can somehow create a R3 to add slots to armor that would be amazing as hell, but I know there is some issue from what someone has written
 
Regarding armor and weapon slots, slight game spoilers:
There is a quest that unlocks a shop that you can add slots to equipment around chapter 5. It’s after you integrate the Ma-non to the NTA. You spend Miranium to open slots.
 
Regarding armor and weapon slots, slight game spoilers:
There is a quest that unlocks a shop that you can add slots to equipment around chapter 5. It’s after you integrate the Ma-non to the NTA. You spend Miranium to open slots.
just did that quest. Thing is armor has a set amount of slots same as weapons, the R3 code we currently have does work for weapons but not for armor, so we can't surpass the amount
 
Hi, is there a code that removes the black costume?
 

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i tried urs but it doesnt work for me on switch, ur speed x4 does though.
Did you read my post on how to get it to work? Did it not crash if you did not do it right? Some claimed that it would

The moon jump cheat uses new dmnt extension if you don't have it I have no idea how it would behave other than the claim that it would crash.
 
Did you read my post on how to get it to work? Did it not crash if you did not do it right? Some claimed that it would

The moon jump cheat uses new dmnt extension if you don't have it I have no idea how it would behave other than the claim that it would crash.
I dont have new dmnt or use breeze, its too complicated and confusing for me,
i use Edizon SE :sad:
 
Search for my post on how to make it work.

I saw your post, but I'm not the one that needs the code (I don't even own the game). The fact still stands though, In most instances you can't make changes to the assembly on emulator while the game is running. So, unless you actually made him an alternate code that I missed somewhere, I think we are on the same page.
 
I dont have new dmnt or use breeze, its too complicated and confusing for me,
i use Edizon SE :sad:
1742908433995.png

The only sentence I wrote with the release, if you don't understand you should have asked.

You should have said you don't know how to set it up rather than it does not work.
 
nah thats just skells for you if you take too much damage
we do need a no skell damage code/no loss of parts codes
Well, I mean, I got caught in a thundetstorm in game, and within about 15 seconds my skill exploded. I think there might be a problem.
 
Granted it is more complicated than installing dmnt extension but it is not rocket science, apparently nobody wanted it enough to try.
ah yes I installed it to have the moon jump and I thank you very much but there is no "auto pickup Collectables" which is practical so I play with the 2 cheat files...
 
i put together cheats that code cave not going to conflict with one another, a switch file and emulator(maybe it work?)
auto pickup tune down the range you can increase the 00000064 in the last line to higher number for higher range, if it not work for emulator use the other one
there are a couple of code that i don't think need cove cave will need to test Max Ticket Material and Max Inf Miranium
damage x and ohk will require hp tp inf to work for emulator
Thanks a lot. About emulator:
tried auto pick up, speed x2 and work togheter
rank x16 work
OHK is ok but applies for both enemies and allies
 
hmm I tried that as well, maybe it does work but I'm just not noticing it?
:)
your new cheat file mastercode doesn't have anything releated to speed cheats
you could use these without the need for mastercode

[Speed x2 (tomvita)]
08000000 01744FA0 17F7BCC6 D503201F
08000000 01744F98 D503201F 4E20D420
08000000 01744F90 4E0C1D01 52800008
04000000 01744F8C 4E20D420
04000000 015342B8 14084335

[Speed x3 (tomvita)]
08000000 01744FA0 17F7BCC6 D503201F
08000000 01744F98 4E20D420 4E20D420
08000000 01744F90 4E0C1D01 52800008
04000000 01744F8C 4E20D420
04000000 015342B8 14084335
 
Last edited by dsrules,
[Damage to Player increased by (2x)]
04000000 001D705C 53017EA1

[Damage to Player increased by (4x)]
04000000 001D705C 53027EA1

[Damage to Player increased by (8x)]
04000000 001D705C 53037EA1

these work as damage reduce not increase to party, also when ever u get a heal u insta die 1 hit with these on.


[Damage to Player reduced by (2x)]
04000000 001D705C 531F7AA1

[Damage to Player reduced by (4x)]
04000000 001D705C 531E76A1

[Damage to Player reduced by (8x)]
04000000 001D705C 531D72A1

These work as damage increase to party and u can heal just fine

ty
i swapped them around, it should be right now. but i did not play long enough for the healing to kill me.
i did start game 1 time to trace what the code did to healing, and since this game uses signed integers, the code was shifting the healing into damage. so i had to lookup another way to shift and NOT flip the sign. i now use "asr" instead of "lsr".
(healing is a negative number in this game.)

Update2: asr does reduce the number, but it also reduces the healing at the same time. So I guess the hp/tp code cave might be more effective than my 1 liners for reducing damage.
 
Last edited by Gamerjin,
For those who have the "items to give not appearing despite the quest saying I have them" because of the 255/9999 cheats: while these quests do sign themselves as having collected the items, said items are still out there available for collection. I had the same problem with Irina's Affinity Quest as well ad Giogo's "retrieve Skell data quest".

Basically the check-list signs them as complete, but the items are still there for you to collect. I know it doesn't help that much, but if you've done the quests before, it's easy to find the place where the items are and collect them.

Still, I would recommend saving before any side-quest because it might be a chore to do, and simply disable the cheats before you do such quests.

Not the case for me. During the New Skell On The Block affinity quest the molten refridgium and sylvalian tree sap don't appear.
 
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The only sentence I wrote with the release, if you don't understand you should have asked.

You should have said you don't know how to set it up rather than it does not work.
i didnt read that part but now i know and i tried it but my switch got fatal error when installing this dmnt extension, had to completely reinstall evrything so i could start my switch again.
 

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