Guitar Failure

Just got linked to a WICKED AWESOME custom guitar hero song on a knockoff game. I mean, it was so WICKED AWESOME that I was BLOWN AWAY. Somebody had gotten a guitar and strings version of Pachabel's Cannon in D, and coded it for one of the knockoffs. The timing was pretty bad, the notes were placed only with reference to the song when it got complicated, and it just seemed like he was trying to make it harder for the sake of being hard.

This got me to thinking once again about how hard Guitar Hero 3 sucked. It was the same deal, horrible timing, notes placed with disregard, and being hard for the sake of showing off to your fratboy or schoolroom friends. Showing off is good and all, but more importantly I want to play music. With GH3 I didn't feel like I was playing music, I felt like I had a sadistic hand-eye coordination training machine that if I did good on this randomly assigned sequence of notes I got the reward of getting to hear the song.

A while back I saw the commercial on Youtube advertising RedOctane and Activision's On Tour version. During one sequence, one "band member" lights the other "band member"'s guitar on fire. All I'm saying is that if we're on tour and you light my guitar on fire while I'm playing and it wasn't planned, somebody's out of the damn band.

Rock Band, on the whole, is a dream. Some parts on the singing (Gimme Shelter, I'm lookin at you) aren't as intuitive as to which parts are supposed to be sung as I'd like, but everything else is solid. Band members work together to make the song popular, world tour mode is fun, and everybody can customize their own dude/chick. Now I hear the next guitar hero is supposed to piggyback on the success of Rock Band, but I'm certainly not going to buy it.

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