I would have gotten it launch day but my check didn't get deposited. But I have it now.
Cleared out the standard campaign yesterday and I played a couple of Revenge and Planechase matches.
Wish the decks were a bit more diversified, especially color wise. Most of them are just monocolored. Actually I think all of them are monocolored except for Nefarox's exalted deck (which is Black-White). In actual magic I prefer playing dual colors. Odds are the expansions will bring more diverse colored decks but for now the deck selection is eh.
Generally thought the decks are pretty fun, I never found any of them too powerful, especially in the campaign (while in DotP 2012 you essentially hit a wall facing off against Kiora Atua). Although I did play Ajani's deck with everything unlocked and reached about 5,000+ life with Celestial Mantle.
The campaign structure is a bit different. Unlike DotP 2012 which was just a set of Planeswalkers, there's now "encounters" between the Planeswalkers (and other combatants). They're basically kinda just decks that focus around one card and the card limit rule doesn't apply to them. Like one deck only uses Suntail Hawk and lands, another deck focuses on Lightning Helix (which was like the only encounter I skipped because it's fucking stupid). They're alright I suppose and the total number of encounters is still the same as DotP 2012 I'm pretty sure.
Planechase, I never played this mode in real life but I thought it was really kinda bland here. Mostly because the AI is slow. I guess the mode is interesting but I'll only be playing it for some achievement points honestly. It takes too long and 4-person free-for-all is a bit to hectic.
I also noticed some small technical glitches. Nothing gamebreaking, just minor annoyances. Like when it transitions from the loading screen to the battlefield, there's these 4 blocks that go across my screen briefly and the audio farts a bit. Nothing bad but just something a minor patch could fix.
But yeah, each deck now has 30 cards to unlock (not counting any that might be added to expansions) and there's plenty of stuff to do. Campaign, Revenge, Planechase, Puzzles, and of course multiplayer. If you enjoy Magic the Gathering or wanted to see how it is, this is $10 well spent.
Cleared out the standard campaign yesterday and I played a couple of Revenge and Planechase matches.
Wish the decks were a bit more diversified, especially color wise. Most of them are just monocolored. Actually I think all of them are monocolored except for Nefarox's exalted deck (which is Black-White). In actual magic I prefer playing dual colors. Odds are the expansions will bring more diverse colored decks but for now the deck selection is eh.
Generally thought the decks are pretty fun, I never found any of them too powerful, especially in the campaign (while in DotP 2012 you essentially hit a wall facing off against Kiora Atua). Although I did play Ajani's deck with everything unlocked and reached about 5,000+ life with Celestial Mantle.
The campaign structure is a bit different. Unlike DotP 2012 which was just a set of Planeswalkers, there's now "encounters" between the Planeswalkers (and other combatants). They're basically kinda just decks that focus around one card and the card limit rule doesn't apply to them. Like one deck only uses Suntail Hawk and lands, another deck focuses on Lightning Helix (which was like the only encounter I skipped because it's fucking stupid). They're alright I suppose and the total number of encounters is still the same as DotP 2012 I'm pretty sure.
Planechase, I never played this mode in real life but I thought it was really kinda bland here. Mostly because the AI is slow. I guess the mode is interesting but I'll only be playing it for some achievement points honestly. It takes too long and 4-person free-for-all is a bit to hectic.
I also noticed some small technical glitches. Nothing gamebreaking, just minor annoyances. Like when it transitions from the loading screen to the battlefield, there's these 4 blocks that go across my screen briefly and the audio farts a bit. Nothing bad but just something a minor patch could fix.
But yeah, each deck now has 30 cards to unlock (not counting any that might be added to expansions) and there's plenty of stuff to do. Campaign, Revenge, Planechase, Puzzles, and of course multiplayer. If you enjoy Magic the Gathering or wanted to see how it is, this is $10 well spent.