Wii GameCube Backup Launcher 0.1 Theta

Purpose: Run GameCube backups on the Wii.

http://www.megaupload.com/?d=N6946KPF
Mirror: http://gbatemp.net/index.php?download=4757

In the source archive there are the binaries as archive included. You will need to first to extract gcbackup0.1_v7.tgz and then gcbackup0.1_theta.tgz.

Not all games are working and it still contains bugs. If you have a problem don't send me a message. Just post in the forum. You will get a faster answer.
Check first: http://wiki.gbatemp.net/wiki/index.php/Gam...patibility_List

Don't start complaining that a game is not working. You have the source code and can fix the bug. I do this in my free time and I don't get paid for it.

There is a video showing it in action: http://www.youtube.com/watch?v=4Xak8qdMKbU&fmt=18

WiiGator

It is prohibited to use any of the software to illegally copy games, they are intended only to create and play legal backups of games that you own. In some countries or regions it is still illegal to make copies of games that you own, check with your local authorities if you are unsure. I cannot be held responsible for any misuse of these programs. The use of any of the above software is done so at your own risk. If you mess something up or anything undesirable (ie: loss of warranty, brick, lawsuits, jailtime) happens because of any of these programs, it is your own fault. USE AT YOUR OWN RISK!!!!

Short Instructions:
1. Run miospatcher
2. Press X (only one time!), if you want to use Wii Backup Launcher or Wii disc channel to start.
3. Press A
4. Run rungcbackup
5. Press A and play your game

This application theoretical can brick your Wii and make it unusable. It was written to be safe as possible. If something fails it should only have effect on the GameCube mode. You should still be able to use Wii mode and repair it by installing a MIOS with a WAD installer.

Thanks to WiiShizzza for the graphic
Thanks to Waninkoko
Thanks to ppc_gba
Thanks to all people who will handle the most noobish noobs here
Thanks to all testers

Comments

First off thanks a lot for this and all your other projects, Waninkoko and Wiigator, you guys really are brilliant, think i said so on a few other sites but not this one.. yet, anyways i just tried updating from wiigators cmios to waninkoko's rev2, just noticed it on his site, now my problem is (and i read a few things about memory cards and multigame disks earlier in the post, just not this particular problem sorry if it already came up) so after i upgraded the mios after uninstalling the old patched one(unsure if necissary but better safe than screwed) so problem now is, the exact same multi disks saves, won't show up, went back to wiigator's for a now, hope someone can shed some light on the situation, i wont' bother speculating cause i prolly have not a clue about whats doin it :P


keep up the good work! or take a break? u guys deserve some time off after all these goods :)
dorm3nt
 
Does anyone know if SONY HANDYCAM MINI DVD-R is ok? I am really worry because of the word "HANDYCAM" labels on the discs. It doesn't matter --- or does it ?
 
[quote name='joao_campos' post='1768121' date='Feb 12 2009, 04:41 AM']anyone tried resident evil code veronica x (pal version)?
gives me a black screen before intro on disc 2[/quote]
OMG, finally someone got the same problem as me.
The same problem also happend on NTSC-U version.
The disc 2 black screen problem happened on not only resident evil code veronica x but also resident evil 1.
 
hi does anyone have multigame iso creator working on vista? cos it says for the requirements windows xp anad 2.0 net framework or whatever
 
btw, what program can you use to make a multigame disc with wii AND GC isos, like in waninkoko's vid?

<hr>Posts merged

[quote name='Ilive2frag' post='1769023' date='Feb 12 2009, 02:14 PM']I'm using Multigame Iso Creator v3.2.4F+ and it works perfectly on vista.[/quote]

thanks for the info
 
I repeat:

Does anyone know if SONY HANDYCAM MINI DVD-R is ok? I am really worry because of the word "HANDYCAM" labels on the discs. It doesn't matter --- or does it ?
 
I thought that I had posted this yesterday, but it didn't show up.

It may be possible to use gc-tool to extract the "Apploader" from a GCN game that is compatible with the GCN Backup Loader, load the ISO file for the game that doesn't work (e.g. Kirby Air Ride), replace the Apploader in that ISO with the working one and then burn the new, modified ISO. This worked for me in the past when trying to boot GCN backups via other methods.


If anyone is able to try this, please let me know.
 
hey, so i got a problem with my GC loader, I installed everything, correctly, but when i go to load a game, i get a Green screen kinda looks like the lawn from Paperboy nes, has a bunch of dots. Any ideas as to why its happening? and thats when i tried booting in NTSC, My wii usually resets any other way i try it. Anyone?!
 
[quote name='Ilive2frag' post='1769023' date='Feb 12 2009, 04:14 AM']I'm using Multigame Iso Creator v3.2.4F+ and it works perfectly on vista.[/quote]
Same here in Vista Business X64.
Even Gcos works (the original command line version).
If requires .NET 2.0, well... just install .NET Framework 2.0!
 
It seems that my controller doesn't work in miospatcher. I have a small bigben gamecube controller.
Is that the reason it doesn't work 'cause it works fine when i play original gamecube games.

Thank you,
seriouscirrus
 
[quote name='RockmanForte' post='1769112' date='Feb 12 2009, 03:10 PM']I repeat:

Does anyone know if SONY HANDYCAM MINI DVD-R is ok? I am really worry because of the word "HANDYCAM" labels on the discs. It doesn't matter --- or does it ?[/quote]

Can't say I've tried that exact disk, but it shouldn't matter the name or brand, as long as it is mini DVD-R.

The largest usage of mini DVD-Rs seems to be in video recorders ;) , but they will work for anything.
 
[quote name='juanahx' post='1768929' date='Feb 12 2009, 02:38 AM'][quote name='joao_campos' post='1768121' date='Feb 12 2009, 04:41 AM']anyone tried resident evil code veronica x (pal version)?
gives me a black screen before intro on disc 2[/quote]
OMG, finally someone got the same problem as me.
The same problem also happend on NTSC-U version.
The disc 2 black screen problem happened on not only resident evil code veronica x but also resident evil 1.
[/quote]

i'm still finishing disc 1 on resident evil remake after i've finished i'll tell you something, i have the original resident evil but my disc one got all messed up and stopes working, so if the backup disc2 doesn´t work i wiil try the original disc2
 
I tried Ikaruga. The game prints some strange strings. I want to know if this is valid Japanese or just a buggy debug output. At least I want to know what the last message means (this is printed shortly before "Error occured" is displayed). It doesn't seem to be a correct UTF-8.

Code:
&#8212;Ì&#710;æ&#8240;ð&#8226;ú
&#65533;³&#65533;í&#65533;I&#8212;¹-2136818816

http://www.megaupload.com/?d=RKI4OV7I

You need to extract the file with the program gunzip (included in mingw/msys).
 
[quote name='RockmanForte' post='1769785' date='Feb 12 2009, 04:50 PM']Okay, I will get SONY mini dvd-r soon. Thanks guys.[/quote]


I burned mine onto normal DVD-Rs and it works fine <_<. I used IMGburn.
 
[quote name='WiiGator' post='1770418' date='Feb 12 2009, 04:27 PM']I tried Ikaruga. The game prints some strange strings. I want to know if this is valid Japanese or just a buggy debug output. At least I want to know what the last message means (this is printed shortly before "Error occured" is displayed). It doesn't seem to be a correct UTF-8.

Code:
—̈æ‰ð•ú
&#65533;³&#65533;í&#65533;I—¹-2136818816

http://www.megaupload.com/?d=RKI4OV7I

You need to extract the file with the program gunzip (included in mingw/msys).[/quote]

Well... thats not japanese, that output is from the debugger that cant recognize the text format. Why dont u try another debugger?
 
[quote name='Rod_Hull' post='1762873' date='Feb 9 2009, 01:05 PM'][quote name='cr08' post='1762123' date='Feb 9 2009, 01:21 AM'][quote name='Rod_Hull' post='1762117' date='Feb 8 2009, 09:15 PM']Once you try and display the map (pressing up on the D-pad), green speckles appear on-screen, and the framerate drops to ~1fps whilst the map overlay appears - very slowly. You can't then even navigate round the map, so you have to press B to dismiss it and get back to the game - it goes away VERY slowly, at ~1fps or so. Once back in the game, the framerate returns to normal, but all the graphics are then corrupted: EVERYTHING is out of focus - not just objects in the distance as usually happens (since the game uses depth of field blur), and light sources that aren't even visible on-screen (like round a corner for example) start to cast halos over the screen even when you haven''t actually got near them...you can't get the game to return to normal until you reboot the Wii[/quote]

I actually have run into the same issue on a single game disc burn of windwaker and only the Forbidden Fortress area seems to be affected. Once that part of the game is complete and you end up on Windfall Island, everything is back to normal. Map works and graphics are fine.

Btw, this is with a US Wii, v8 MIOS patched, same thing through both the gcloader and the gamma loader directly and rebooted, 480i and 480p.
[/quote]

Nice to know!. I'll play through that dungeon later on and report back to see if the PAL version is OK from that point on, too. Very odd bug, that it affects that game at that point in particular only - can anyone comment on why this might be?
[/quote]

WIND WAKER BUG!!!! *SERIOUS*

Oh dear - a real shame - the problem came back again as soon as I went into another proper dungeon. After leaving the Forbidden Fortress dungeon, it all returned to normal - whilst sailing the map displayed correctly, but when I started the next dungeon proper (Dragon Roost Cavern) as soon as I got the dungeon map, I tried again - exactly the same thing. This really is a major bug IMO - using the map in large dungeons is crucial in Zelda games...at the moment, you can't use it at all really...

I notice that it's marked GREEN in the compatability list - I'd be tempted to mark it ORANGE purely on the basis that the dungeon map is more or less compulsory later in the game if you want to play it properly without cheating and resorting to a walkthrough etc.

Has anyone managed to find out a way to overcome this? Different CIOS, perhaps? I'm using patched v5 (done through Wiigator's app included with the loader).
 
About PAL backups on NTSC Wii.
Super Mario Sunshine works great but it's in English, no possibility to change other languages ?
 

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