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KleinesSinchen
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The question how to (long-term) store our immense amounts of data is largely unsolved. Some text can be engraved into stone (or pure platinum). That should last! But it won’t store our audio or even video data. Even if limiting us to the most important (however defined) half percent of all...
The Real Jdbye
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Not in terms of "is it normal for a human person to do this" but in terms of, how common is this among programmers? When I'm coding, it's like an addiction, I can't stop for anything. I barely even notice that I'm hungry. thirsty or tired. But I've been wondering how common this is. Do any of...
The start of my SDL game in oberon2 : sourceforge.net/projects/obgargoylesadventure/files/
Archerite
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All this time I was under the impression that the level and tilemap would be to big to fit in the PS1's RAM all at once. Just because the first BatteryCheck level is so immensely big! I really had it stuck in my head that the level was about 1MB or more in memory. And this added with the...
newo
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Showing some love to one of my old games with updated textures and some extra objects. Will probably push a new release in a couple months. Follow the thread or me on twitter @newogame if you want to play the beta early and help with the testing. You can also download the current version for...
KleinesSinchen
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It should be known -- to at least some people -- what I think of streaming. If you don't know, but want to: :creep: Here is an example :creep: Who would have thought my desperate command into the void "Give me CDDA!" in the title the blog entry linked above would actually be considered...
Zanthia
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A (3D somewhat) Hackn'Slash game system programmed in Xcode El Capitan, just needs NPC/PC entities : mediafire (dot) com (slash) file (slash) h5729yp7k58og38 (slash) rivendel-equinox-for-a-lib-0.2.0.tar.gz (slash) file
Archerite
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It's taking me a while to get used to the PlayStation 1 hardware and SDK (psn00bsdk). I am starting to see the bigger picture of how things work. Last time I showed a few screenshots with funky colors. I had a demo that showed all the splashscreens of batterycheck one after another with a 2-3...
I have some sort of event system in place with AI messages also, except for entities. They are room, world and overworked based now. Here's the v0.1.13 source code : mediafire (dot) com (slash) file (slash) bp9q8mvmhqlcxk9 (slash) rivendel-equinox-0.1.13.tar.gz (slash) file
EpikJimmer
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THIS GAME HAS BOTH AMUSEMENT PARK AND SLIDER LEVELS 10/10 GAME HOLY SHIT
EpikJimmer
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Can't even express my hatred for stripped screws. The world we live in... (OK, YES I KNOW I UNDERSTAND THAT WHAT I WROTE WAS NOT HELPFUL FOR THAT SPECIFIC ISSUE AND I AM DEEPLY SORRY FOR THAT, ALSO, THIS LITTLE BLOG ENTRY TIDBIT IS JUST A JOKE, JUST FOR KICKS, PLEASE DON'T DO ANYTHING TO ME...
EpikJimmer
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this ending will delete your ability to sleep, just saying otherwise excellent game
A widget kit coded in Oberon2 (newbie), SDL should be aggregated in the imaging. The latest source code is here : sf.net/projects/obgoonswidgets/files/
Archerite
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After many hours of studying the examples included with PSn00bSDK I had an idea of how to load image data into VRAM. I confirmed the conclusions on the PSX.DEV discord to make sure I got it right. Then it still took me a few days to find the time to actually try it out....because before anything...
My start of a game (which should become something like a adventure-RPG) coded in Xcode (with Scenekit) preliminary 3D. Here's the link to the latest source code : mediafire dot com (slash) file (slash) 5w8m4gnagyg2i07 (slash) rivendel (dash) equinox (dash) 0.1.3 tar gz (slash) file
You can find my Blue Dither, PNG Loader and Color selection components together with the parser of the command line shell at metacpan.org. So you can check it out (WIP) with cpan. The package GFX-Tools-App downloads everything. Enjoy!
EpikJimmer
3.00 star(s) 1 ratings
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557
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2
Personal Blogs
to fucking BUSS. nintendo have my children
PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND LUIGI PLEASE MARIO AND...
yeah, i did it, it took 3 fcking hours this time. b90s took me 3 years if eel te abaeidhsrdieahdiofwhkoaf,tawftuaywdhaowfdaw- anyways lets go over b90sr before i decide to cry because of my skill. the b90sr engine is a improved recreation of the b90s engine, this time fully backed up (in case...
IC
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This entry might be a bit more interesting than the previous one. This time I won't be doing just a standard modchip install, but a mod of my own... But well, let's start from the beginning. Recently (but before the PSone), I finally bought an imported Japanese Nintendo 64. I wanted one for a...

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