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Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Asia81, Jul 13, 2015.
where are the backgrounds behind?
I know it's been ages since this was posted, but did you find out a solution to this? I've been seeing people have problems on my videos that are similar to this, even though it looks fine in ohana3ds.
Hey, I haven't bothered with model editing for a while. Is actual model editing (not just texture editing) possible for Sun and Moon yet? Aside from replacing the animations of a Trainer, last I checked importing models wasn't working, I'm just wondering if anyone has found a way/is working on a way to that.
Where are located the Map models?
(Pokemon sun and moon)
Should be in a\0\8\5
With me but the file for some reason 0KB
Hi, I had some free time last week and I decided to retake the project of retexture of the pokedex but this time in Sun / Moon, so I had to migrate. Now, almost all the textures I made, are available in SU/MO, and I've already made some new ones.
I would like to thanks the people who make guides.
can you make me a solgaleo and Zekrom fusion model preety pls
Someone has an idea how to adapt the model to the animation?
Thanks in advance
do you know where mega gardevoir is inside 4_g after you extracted 4.garc
Hi again! Here a picture testing my textures in-game. It takes time, but now I love the final result.
Just curious-- Do we have all of the tools available to do something like remake Gold/Silver in the XY/SuMo engine?
No. There's also no difference between the 3DS games.
dec_03691.bin Mega Gardevoir
dec_03692.bin Normal Texture
dec_03693.bin Shiny Texture
dec_03695.bin Battle Animation
dec_03697.bin Move Animation
Hope I could help
Can anyone tell me the garc file for overworld NPC models? All the ones I have tried are 0 bytes, and can't be opened, or if they do have any bytes, they crash unpacking tools, or it spits back 'Input file is not a GARC', or in the case of pk3ds, it just sits there and does nothing. Any help would be appreciated.
Aught to ask, has there been any model import development? Esp for SM, since its not the bch format.
have you tested your model yet?
I tried to load the Rom in Citra but without success
if you can share model, testing would be easy on luma cfw 7.0.2