iamatmylimit said:
@ HisshouBuraiKen - your right,your file is fixed...i found some text in hbm.arc but its not related to the story or cut scene :/ ill keep searching........
im searching text script too, and i made a guide
i hope this help:
EDIT:
Xenoblade Iso Guide
Iso Files:
adx.pkb ->
have 131 .adx "All Game OST music file" (1.00GB)
ahx.pkb -> inside have character act DUB, yes .wav sound files. (No Cut-scene Script)
bannertexture.tpl -> Xenoblade logo/banner (No Cut-scene Script)
chr.pkb -> 1.500 .brres 3d model files, for all the characters, npc, etc and some .kyp - .mca files (No Cut-scene Script)
common.pkb ->
[TEXT]: All quest - Story memo - All Ability desc. (No Cut-scene Script)
eff.pkb -> spell effect in .tpl inside .dat files (No Cut-scene Script)
font.pkb -> just the game font (No Cut-scene Script)
hbm.arc -> Home button text, and wii "error" script (No Cut-scene Script)
icontexture.tpl -> just characters icon (No Cut-scene Script)
map.pkb ->
[TEXT]: Some action, and minor people speech, and all the 3d map model .brres and texture (No Cut-scene Script)
menu.pkb -> around 328 .arc archive (contain tutorial game-images, menu screens) and .tpl like maps, icons (No Cut-scene Script)
obj.pkb -> up to 380 .brres 3d model object, like mountain etc for the game map (No Cut-scene Script)
opening.bnr -> icon,banner (No Cut-scene Script)
snd.pkb ->
sound effect .brsar inside .dat files (No Cut-scene Script)
static.arc ->
[TEXT]: Game base script, menu, name, etc script (No Cut-scene Script)
work.pkb -> some game structure file in .dat file only (No Cut-scene Script)
Iso Folder: Event (1.63 GB)
Ev -> realtime
-
a lot .ADX files =
Japanese dub of the game/characters voice act.
-.
SFD MOVIE files - cutscene = like staff roll, opening, game ending.
-.
REV = recovery volume for the jp dub.
-----------------
UNKNOWN: REMAIN FILES:
script.pkb ->
maybe are here ? around 1.400 files ?? (MAYBE)