Christ man, the original game was like this. Why would they entirely remake it?
Giving up on the game for the [superior] english is really petty.
That's what they say about all of their re-releases and yet they look and play 99% like the original. I haven't seen a good remake by Nintendo for ages now.Actually, didn't they pretty much re-build the game from the ground up for the N3DS?
I would say it's a good remake when it looks and feels like the original. Example for a bad remake: THPS on the PS3.That's what they say about all of their re-releases and yet they look and play 99% like the original. I haven't seen a good remake by Nintendo for ages now.
Feels like the original? Yes. Looks and plays exactly like the original? No. The whole point of a "remake" is to "remake" something using more recent technologies and implement contemporary improvements to the same overall story. If you're remaking something only to swap a few textures and models, stop wasting your time. That's a remastered version, not a remake. MGS: Twin Snakes is a remake? Yes. Resident Evil: Remake is a remake? Yes. Starfox 64 3D? That's not a remake, that's a remastered game.I would say it's a good remake when it looks and feels like the original. Example for a bad remake: THPS on the PS3. Complaining about no Graphic makeovers is a bit of a first world problem, isn't it?
I take it that you give up then. I'm sorry, there's a big difference between a good remake and a bad remake. If your "brand new" game feels like it's a decade old, it's a shitty game and you should feel bad. In case of Xenoblade Yawnicles all that was changed was a slight downgrade in graphics, so it's not a remake, it's a re-release at best, watered down port at worst. Remastered versions of games are not worth full retail price because it's the exact same games as before, just on a different platform. Remakes on the other handare brand new and only share the general story, so they're worth the investment in my book, especially if you missed out on the original or if you wish to revisit it. It's the same narrative, but an improved experience, which makes it both familiar and exciting at the same time. There's nothing exciting about an old, greasy burger repackaged in a new, shiny box - it's still an old and smelly burger.[deleted, what a giant waste of my time]
Seems that the game in Quebec have french. But my guess is that it's France French.actually, does it?
are our french games in Quebec Francais, or France Francais? Also do I have to find the setting in the menu, or does it detect system language? I am planning to start playing in french to help strengthen the language, since I don't speak to many people in french, and it got really rusty :/
Xenoblade isn't a bad game, it's just not a gem everyone makes it out to be. It's an average and predictible JRPG with little going for it. The battle system is innovative, I suppose, but the reasons why this game is so popular are obvious to me, namely the fact that it was released in a limited run, it went through trials and tribulations before getting to the US and it was the dying gasp of the Wii that had suffered a draught of this kind of games and at that point any scrap was good. It's a 6 or 7, not a 10 and that's just a fact. It's not a trend setter, it's not anything groundbreaking, it's a niche title that people built a cult classic mythos around for no reason.Well, haters gonna hate, and Foxi4 is a worldwide renowned hater, if there are.
It is a lost cause, the worst part is when you pull that "Yawnicles" out of your ass. It is just your opinion, but you say it like it is the absolute truth dictated by some god.
If that was the case, then The Last Story and Pandora's Tower would be equally popular.Xenoblade isn't a bad game, it's just not a gem everyone makes it out to be. It's an average and predictible JRPG with little going for it. The battle system is innovative, I suppose, but the reasons why this game is so popular are obvious to me, namely the fact that it was released in a limited run, it went through trials and tribulations before getting to the US and it was the dying gasp of the Wii that had suffered a draught of this kind of games and at that point any scrap was good. It's a 6 or 7, not a 10 and that's just a fact. It's not a trend setters, it's not anything groundbreaking, it's a niche title that people built a cult classic mythos around for no reason.
Xenoblade isn't a bad game, it's just not a gem everyone makes it out to be. It's an average and predictible JRPG with little going for it. The battle system is innovative, I suppose, but the reasons why this game is so popular are obvious to me, namely the fact that it was released in a limited run, it went through trials and tribulations before getting to the US and it was the dying gasp of the Wii that had suffered a draught of this kind of games and at that point any scrap was good. It's a 6 or 7, not a 10 and that's just a fact. It's not a trend setters, it's not anything groundbreaking, it's a niche title that people built a cult classic mythos around for no reason.
Why do they bother with the region lock? Did Nintendo just deem their region lock useless if they are just going to just port EU games to the US with out any language changes?
They come pretty close to be honest, but I haven't played them much so I have no opinion.If that was the case, then The Last Story and Pandora's Tower would be equally popular.