Manifest Destiny, bro. It's only a matter of time until the rest of the continent realizes that we already own them.America is not a country.
It's a continent.
Good point, makes sense
Manifest Destiny, bro. It's only a matter of time until the rest of the continent realizes that we already own them.America is not a country.
It's a continent.
Good point, makes sense
You're ignoring Torment, BG2, Mass Effect I, Fallout I & II, Arcanum, KOTOR I & II (with patches), Witcher I && II, Vampire Bloodlines, Arcanum, and likely a host of others, while grouping great stories with Dragon Quest, FF XII, Bravely Default, etc.
My point is what critics have been saying, eastern games that got to the west haven't innovated much on either the combat-focused games or the story-focused ones, although the former have definitely had good games with interesting mechanics come out, unlike the latter ones with good stories, IMHO. And they still have tons of pointless random encounters instead of being a shorter more cohesive game.
Alright, they're not entirely random, but they're still something that you have to fight to get to some places and to level up (thinking more of Chrono Trigger and DQ9, with which I have more experience), so being visible doesn't make them more interesting, IMO.JRPGS do contain a lot of random encounters, but games by companies like Falcom don't contain this (at least Ys and The Legend of Heroes), Final Fantasy 12 onwards wasn't random battles either, I do enjoy random battles but I like them to be optional, and so enemies visible in the field are much preferable to me.
They don't, PC gamers just really like modding. Apart from games like KOTOR2, which was rushed and had a lot of cut content, they're full games. Some players just really like to add hunger, weapons, different magic balance or what have you to make the experience better for their tastes, but you don't need them. Pillars just came out with universal appraisal and no one claims it needs mods.Seriously... any... ANY Time I hear someone mnetion Elder Scrolls it's always falllowed by "But you -have- to get "this mod" or "that mode" or it sucks." and it's even heavily included with games like Baulder's gate. Why is it that Western RPGs need Mods for people to actually play them?
Foresight can be realy annyoing and disturbs the Battle, most of the time the problem is solved a few seconds later without me doing anything.
Holy crap. This thread went nuts.
I ended up dealing with the localisation (haha) or lack thereof, I'm enjoying the story.