Maybe im doing a dumb question but playing a game that is nsp only (like megaman x legacy collection 2) into xci shouldn't be like, impossible and thus, ban worthy?
Well for starters, you're playing a .XCI game which you can only do on a modded console. Nintendo cannot even verify if you own it or not but that's not important as they already have enough reason to ban you since you cannot play that game without hacking. Nintendo doesn't ban people for piracy; they ban people for hacking their console. It just so happens that piracy is usually the reason most people get banned as it is easier to detect than homebrew.Maybe im doing a dumb question but playing a game that is nsp only (like megaman x legacy collection 2) into xci shouldn't be like, impossible and thus, ban worthy?
Well I kinda think that right now the problem is either having the ticket installed or having telemetry on and playing a game that you wouldn't be able to get if not buying it via eshop.Maybe im doing a dumb question but playing a game that is nsp only (like megaman x legacy collection 2) into xci shouldn't be like, impossible and thus, ban worthy?
Yeah, i'll check. Just to be in the same page. Senran Kagura Reflections (japanese) from the CDN?Can someone check senran kagura got an error and crash when mounting
Yes thats the oneYeah, i'll check. Just to be in the same page. Senran Kagura Reflections (japanese) from the CDN?
Yes, but not with ncabuilder. You'll need pySDK for that and Nintendo SDK. I believe ncabuilder 0.2 will be able to do that but not right now.@JRoad just a quick question: now that SX OS have enough sig patches to bypass NCA rsa, and we have both hacbuild (by Fraga) and ncabuilder (by simonmkwii), is theorically possible to rebuild a full XCI with modded contens (customized/patched contents inside NCAs) without using layeredFS?
Yes, but not with ncabuilder. You'll need pySDK for that and Nintendo SDK. I believe ncabuilder 0.2 will be able to do that but not right now.
Just so you know custom-nsp and it's conversion to xci will only work in SX OS if you take an xci as base to mix the update/dlcs or add mods. It's related with the ACID signature in the main.npdm (offset 80 to 270). Eshop games have a different calculation for it and homebrew nsp has it at 00. SX OS doesn't bypass this check so it'll only work if it's sign as xci or with the real SDK
Well I tried custo-nsp in SX OS and they only work with xci as base and the only file different between cartridge and eshop counterpart is in the main.npdm. Exactly in the offset 80 to 270 from the main.npdm:Thanks for your reply @JRoad !
Okay, then I'll just wait for ncabuilder 0.2 then!
Can you please elaborate? I'm really interested in this. I don't want to convert a nsp to xci, but just to mod the contents of an xci. What do you exactly mean by "SX OS doesn't bypass this check so it'll only work if it's sign as xci or with the real SDK "?
Yeah, kinda but uses the Nintendo SDK so you can't really share it in public forums. Also Simon's ncabuilder does that without Nintendo's SDK but current version is not in a usable state. https://gbatemp.net/threads/ncabuilder-build-working-installable-switch-ncas-legally.514313/hello there !
is there any utility to convert exefs and romfs folder back to nca to conver them back to xcio or nsp then ?
i'm trying to mod binding of isaac without any sucess atm :'(
Awesome Work !Well may as well post this since I won't do a new thread till I integrate it with current builder:
Automator for nut by Blawar to make nsp's without titerights encryption and tickets. If you use this kind of nspfiles with the builder you'll get xci files that doesn't require ticket installations aka [lc].nsp
https://github.com/julesontheroad/NUT_BATCH_CLEANER
As allways an automator of a process you can achive manually with NUT from blawar:
https://github.com/blawar/nut
NOTE: Like in other ocasions you need to fill keys.txt in ztools.
New version tomorrow with repacking xci functionality and more. Have to include a few things before putting it up in the open.
I plan to add a reverse mode, it's easy with nspbuild if you still have the [lc].nsp but reverse may not be ready for today. Probably it'll be up and running in the weekend with more changes I plan to do.Awesome Work !
If I read right, this tool allow to convert CDNSP NSP to clean XCI ? (without installing the generated nsp)
If Yes, how can I convert my 27 nsp's+Xci Made to this new format without the generated NSP ?
I don't have the nsp anymore and 4XCI tool is not working to do XCI --> NSP again
Thanks !
Yes, I have every NSP licence generated in nsp and the xci.I plan to add a reverse mode, it's easy with nspbuild if you still have the [lc].nsp but reverse may not be ready for today. Probably it'll be up and running in the weekend with more changes I plan to do.
Yeah, kinda but uses the Nintendo SDK so you can't really share it in public forums. Also Simon's ncabuilder does that without Nintendo's SDK but current version is not in a usable state. https://gbatemp.net/threads/ncabuilder-build-working-installable-switch-ncas-legally.514313/