As for now, I got me PS3 which plays MKV files lovely.
Once I get a XBone, I guess it's time to say goodbye to me PS3 n shelf it.
Once I get a XBone, I guess it's time to say goodbye to me PS3 n shelf it.
Could do with a bit more detail on mkv, rather than just, it plays mkv.
What formats does it support being contained in it? Is it going to support 10bit h264, what sub formats etc.
Just saying .mkv is a bit useless. 360 played .mp4 for example, but was limited to what could be in there (h264 & AAC only).
I'm assuming it's because those people already know it will not be good enough to actually replace everything into one box like its marketing is desperately trying to convince them, so they are pre-emptively mad about it.I don't get why people take this news negatively - if I spend $400 on a more-or-less powerful set-top box to play video games on, it has more than enough firepower to cover my multimedia needs as well. If there's an option for me to have just one box next to my TV instead of a stack of boxes each doing its own thing, I'm going to go for the one box, thank you very much. I hate clutter, I really do.
Xbox: 1
Playstation: 0
Ball's in your court, Sony.
Nobody's going to convince me that an x86_64 octacore with 8GB RAM and a more-or-less mid-range GPU is somehow less capable than your average Android shitbox. Unless you have a $500 UMPC next to your TV, you don't have a better AIO box, and if you do have a $500 UMPC next to your TV, why would you even buy a console? Of course everything depends on how well the software will work, but it's a bit premature to assume that it'll be shit.I'm assuming it's because those people already know it will not be good enough to actually replace everything into one box like its marketing is desperately trying to convince them, so they are pre-emptively mad about it.
I don't get why people take this news negatively - if I spend $400 on a more-or-less powerful set-top box to play video games on, it has more than enough firepower to cover my multimedia needs as well. If there's an option for me to have just one box next to my TV instead of a stack of boxes each doing its own thing, I'm going to go for the one box, thank you very much. I hate clutter, I really do.
Could do with a bit more detail on mkv, rather than just, it plays mkv.
What formats does it support being contained in it? Is it going to support 10bit h264, what sub formats etc.
Just saying .mkv is a bit useless. 360 played .mp4 for example, but was limited to what could be in there (h264 & AAC only).
The average Android shitbox can play obscure formats too though. Whether this can remains to be seen (and it would be a first for a console).Nobody's going to convince me that an x86_64 octacore with 8GB RAM and a more-or-less mid-range GPU somehow less capable than your average Android shitbox. Unless you have a $500 UMPC next to your TV, you don't have a better AIO box, and if you do have a $500 UMPC next to your TV, why would you even buy a console? Of course everything depends on how well the software will work, but it's a bit premature to assume that it'll be shit.
The only reason why Android shitboxes can do that is because the CPU and GPU have on-board decoders as a standard and here the Xbox One is no exception. In addition to that, it has far more CPU firepower for all the software codecs, so it's win-win no matter how you look at it. Now everything depends on the quality of software, not the hardware.The average Android shitbox can play obscure formats too though. Whether this can remains to be seen (and it would be a first for a console).
Am I the only person who hates DNLA streaming?
It's fucking awful: you have to trash the fuppes.db whenever you want to update the available list of files. A basic collection of 50 movies takes about 10 minutes to generate.
Nobody's going to convince me that an x86_64 octacore with 8GB RAM and a more-or-less mid-range GPU somehow less capable than your average Android shitbox. Unless you have a $500 UMPC next to your TV, you don't have a better AIO box, and if you do have a $500 UMPC next to your TV, why would you even buy a console? Of course everything depends on how well the software will work, but it's a bit premature to assume that it'll be shit.
First off let me say that I'm nowhere near as knowledgeable/experienced as you are on the topic.Nobody's going to convince me that an x86_64 octacore with 8GB RAM and a more-or-less mid-range GPU somehow less capable than your average Android shitbox. Unless you have a $500 UMPC next to your TV, you don't have a better AIO box, and if you do have a $500 UMPC next to your TV, why would you even buy a console? Of course everything depends on how well the software will work, but it's a bit premature to assume that it'll be shit.
Of course. That's exactly the issue here though - if the Xbox One media player doesn't play some weird file format, then that's it, end of the line (unless it gets added later, of course, but if it's not a common format chances are that won't happen). If a homebrewed machine or an android box doesn't play something, you can usually install something on it that does play it as long as the device is strong enough. Software held/is holding back media players on pretty much all other consoles.The only reason why Android shitboxes can do that is because the CPU and GPU have on-board decoders as a standard and here the Xbox One is no exception. In addition to that, it has far more CPU firepower for all the software codecs, so it's win-win no matter how you look at it. Now everything depends on the quality of software, not the hardware.
The reason why consoles in the past had issues with utilizing multimedia formats is that most consoles have a cut-down feature set, not to mention that most multimedia formats are created with ARM and x86 in mind wheras the entire previous generation was based on PowerPC (yes, including the PS3's CELL, which is based on PowerPC). The generation before that was PowerPC on the Gamecube and MIPS on the PS2... and then there was the Xbox which was x86 and just so happened to have the excellent XBMC which is very much usable to this day, although not perfect - coincidence? I don't think so.First off let me say that I'm nowhere near as knowledgeable/experienced as you are on the topic.
Correct me if I'm wrong, but the reason media station features on previous consoles have been horrible in the past was partly to be attributed to videogame anti-piracy, it was not that much a matter of hardware. Infact, some cool features were unlocked thanks to CFW/modding as far as I remember. Like increased support for watching movies on PS3. Or neat file browsers/FTP apps in general.
I just don't think console manufacturers are going all out in delivering everything the machine can do if that can potentially lead to exploits/piracy. That's why I always just assume that media features on consoles will always be more limited by comparison, on that basis.
Of course, unless something has dramatically changed this time around that makes my argument invalid. I admittedly am not well informed/updated.
I don't think it will use "weird formats" since the quoted release states that it will use "popular formats". I guess we'll see.Of course. That's exactly the issue here though - if the Xbox One media player doesn't play some weird file format, then that's it, end of the line (unless it gets added later, of course, but if it's not a common format chances are that won't happen). If a homebrewed machine or an android box doesn't play something, you can usually install something on it that does play it as long as the device is strong enough. Software held/is holding back media players on pretty much all other consoles.