[WIP] Fire Emblem Fates Randomizer

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by thane98, Dec 7, 2016.

  1. UnwantedFortune

    UnwantedFortune Member

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    So here's the inside of my hans folder on the ROOT of my SD Card. When I launch HANS, it says <INVALID> still. Am I supposed to have something else here or have I done this wrong? I just finished making copies of all the files and then merging what I needed to, and then I inserted it here.
     

    Attached Files:



  2. GCNMatt

    GCNMatt GBAtemp Regular

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    You haven't compressed it yet. get ROMFSBuilder.exe and use it on that folder, then name the output 00179600.romfs and put it in hans.
    The folder doesn't need to be on the SD card.
     
  3. UnwantedFortune

    UnwantedFortune Member

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    I had compressed it using the FEAT thing that came with the randomizer, and ROMFSBuilder just crashes on start up; I can't use it..

    EDIT: I only compressed the randomized files, was I supposed to compress the ENTIRE thing?
     
    Last edited by UnwantedFortune, Mar 17, 2017
  4. GCNMatt

    GCNMatt GBAtemp Regular

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    Welp, that's what you have to use. I don't think there is any other way. I've honestly never heard of it crashing, though... I wonder why
     
  5. UnwantedFortune

    UnwantedFortune Member

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    What's the point of compressing it with the FEAT tool if you have to use ROMFsBuilder?

    It tries to set up after I select what I want it to compress, and then crashes, but FEAT can compress and decompress just fine.

    I'm going to try decompressing the entire folder, and then re-compressing it, to see if that does anything, using the FEAT thing. But like I said, ROM builder thing just crashes.
     
  6. KunoichiZ

    KunoichiZ GBAtemp Guru

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    FEAT compresses the files to the way that they were when you extracted the romfs (or the opposite after you extract the romfs) and the ROMFSBuilder rebuilds the romfs. You need to do both.
     
    Last edited by KunoichiZ, Mar 17, 2017
  7. UnwantedFortune

    UnwantedFortune Member

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    Ah, I see. So is there something I can use as a substitute for the ROM builder?

    EDIT: Oh gosh darn. I had already started decompressing so I could re-compress...Now I have to sit here and wait for the entire thing to go through the whole process again.
     
    Last edited by UnwantedFortune, Mar 17, 2017
  8. KunoichiZ

    KunoichiZ GBAtemp Guru

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    Try a different version of the builder perhaps?
     
  9. UnwantedFortune

    UnwantedFortune Member

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    Wow, why didn't I think to do that? I'll try that next. Thanks for all the help so far, everyone, I know I'm kind of a lost cause and all, but I still appreciate it.
     
  10. DeathChaos25

    DeathChaos25 Unmei wo kaeru!

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    Once the files are done compressing, check them.

    They should all be .bin.lz files.

    If you have any leftover .bin (but not .bin.lz) or .txt files you forgot to compress those too.
     
  11. UnwantedFortune

    UnwantedFortune Member

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    Will it still be necessary to use the ROM builder? I assume it will be but at this point I'd like to avoid any extra work, I've been working on this basically all day, yikes.
     
  12. DeathChaos25

    DeathChaos25 Unmei wo kaeru!

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    Yes.

    HANS needs the entire rom, so, the romfs file.

    This is why it's usually recommended to have A9LH or some form of CFW set up, had you had that, you could've just dragged the files somewhere on your SD for NTR CFW.
     
  13. UnwantedFortune

    UnwantedFortune Member

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    I have enough trouble with this, and I've heard setting up Custom Firmware has a chance of bricking the system, and I'd rather not take that risk.
     
  14. KunoichiZ

    KunoichiZ GBAtemp Guru

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    Bricking the system only happens to people with faulty SD cards during the CFW installation process and people not reading directions carefully. If you are on 11.3, you can't get CFW and you're stuck to using Homebrew and HANS. If you are on 11.2 or below, follow http://3ds.guide/.
     
  15. UnwantedFortune

    UnwantedFortune Member

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    Ah, I can't. I'm on 11.3.. Not that I really want to, this whole process has kind of put me off on modding my 3DS. Too frustrating, but I guess that's just cause I don't understand half of it.

    — Posts automatically merged - Please don't double post! —

    Should the .txt files have .lz at the end as well?

    — Posts automatically merged - Please don't double post! —

    both available builds just crash...

    — Posts automatically merged - Please don't double post! —

    So if there are no alternatives, I guess I'm forced to give up. It's really upsetting since I got everything set up only to be unable to finish at the last minute, but I guess that's how it is. I appreciate all the help everyone. I'll keep looking around for a little bit tonight, but I think after that I'm gonna go ahead and quit. Homebrew has been nothing but issues for me, and the entire reason I got it was to mod my games and I can't even do that. Yay. ( I'll go ahead and stop whining now )
     
  16. Mr_TRZ

    Mr_TRZ Member

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    I'm in the process of editing the generated XML, but I'm not sure where to put it after I've finished so that I can inject it into the randomizer.
     
  17. GCNMatt

    GCNMatt GBAtemp Regular

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    I opened the file with notepad and just saved it. I then dragged the file onto the XML and it replaced the original. Then open it to check, of course. Then just use it as the settings on the latest version of the randomizer and go. Idk how stable or smart this is, but it worked for me. (I can't stand Takumi ever and he replaced Xander so I changed it, and some other things while I was at it.)
     
  18. Ishtiaq1234

    Ishtiaq1234 Advanced Member

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    Reached Endgame with Randomiser, Got ready to Destroy Takumi then......
    wait for it.....
    the Game Crashes =(
    Excuse me while i rage in the other room =I
     
  19. Mr_TRZ

    Mr_TRZ Member

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    Thank you much! I shall begin my work on Fire Emblem Fates: Justice where every single character is Arthur. Yeah I can't stand Takumi either. I hate him.
     
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  20. A_gamer_from_somewheree

    A_gamer_from_somewheree Newbie

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    ok, so I have followed all the steps, launched ntr selector, and my game was not randomized at all when I start a save. I have tried decompressing and recompressing the files that were supposed to be randomized, still the same. I have also checked to see if the files were in the right place. It just does not randomize my save at all.