But does it stretch the resolution at all, removing some of the border?
It does stretch the resolution,
but the bounding box is limited by the VC renderer and I can't seem to find a way to adjust it.
But does it stretch the resolution at all, removing some of the border?
It does stretch the resolution,
but the bounding box is limited by the VC renderer and I can't seem to find a way to adjust it.
Does anyone know how to make Action Replay codes work in VC ?
Remove Dark Filter:
Super Mario 64: 0404AC50 4E800020
Mario Kart 64: 0404B7F8 4E800020
Basically what the SM64 code does is replace 4Bytes starting at 0x804AC50 with 4E800020,
If you can tell me the original value I might be able to poke around the rom and guess my way around.
replace the file in rom.zip, simple as thatSo what are the actual steps to manually injecting NDS titles? I've looked around everywhere, but I haven't found any guides to doing it without a program. I bought the newest NDS VC title, and I want to try a bunch of injections to see if they work.
The file is a weird file name, I think it's .srl, so I don't think a normal .nds file will work.replace the file in rom.zip, simple as that
Yes yes it will, simply rename and replace. Then load the thing with loadiineThe file is a weird file name, I think it's .srl, so I don't think a normal .nds file will work.
Hmm, I'll give it a try tomorrow and let you know what happens.Yes yes it will, simply rename and replace. Then load the thing with loadiine
Yes yes it will, simply rename and replace. Then load the thing with loadiine
you dont even need to rename it you can just grab a random game lets say advdanced wars.nds right click on it and zip it and then rename the zip to rom.zip and replace on the VC folder, the name inside the rom.zip doesnt matter it works with any name the only name that matters is the rom.zip being the zip file name.Hmm, I'll give it a try tomorrow and let you know what happens.
Oh really? That's something I did not know.you dont even need to rename it you can just grab a random game lets say advdanced wars.nds right click on it and zip it and then rename the zip to rom.zip and replace on the VC folder, the name inside the rom.zip doesnt matter it works with any name the only name that matters is the rom.zip being the zip file name.
yeah i never renamed any .nds file at all for my nds injects. also winrar right click zip works like a charm for nds VC.Oh really? That's something I did not know.
So can I rename Uncharted 3 to NDS, compress it to rom.zip and it will work?yeah i never renamed any .nds file at all for my nds injects. also winrar right click zip works like a charm for nds VC.
if there is a homebrew port for DS of uncharted 3 then yeah xD.So can I rename Uncharted 3 to NDS, compress it to rom.zip and it will work?
No need, the original value is 9421FFE0, the address in the dol is 0x46210.If you can tell me the original value I might be able to poke around the rom and guess my way around.
No need, the original value is 9421FFE0, the address in the dol is 0x46210.
[RomHack]
; on the fly rom patching
Count = 15
Address0 = 0x10
Type0 = 1
Value0 = a8:93 81 59 15 8A 8F 82 7C
Address1 = 0x2638
Type1 = 1
Value1 = a8:24 09 00 02 00 00 00 00
Address2 = 0x2890
Type2 = 1
Value2 = a8:24 0A 00 02 00 00 00 00
Address3 = 0x29F0
Type3 = 1
Value3 = a3:00 00 00
Address4 = 0x4BD5
Type4 = 1
Value4 = a87:09 80 0E
81 29 C5 3B 34 0A 00 02
11 2A 00 05 00 00 00 00
3C 07 3F DF 34 E7 AA AB
10 00 00 03 00 00 00 00
3C 07 40 60 34 E7 AA AB
03 E0 00 08 00 00 00 00
3C 04 49 00 10 40 00 03
A3 30 00 00 0C 03 23 84
34 84 80 00 08 02 CE 94
00 00 00 00 00 00 00 00
08 00 10 02
Address5 = 0x10E07C
Type5 = 1
Value5 = a8:0C 00 0F F5 00 00 00 00
Address6 = 0x10F048
Type6 = 1
Value6 = a8:0C 3C 0F F5 00 00 00 00
Address7 = 0x10F330
Type7 = 1
Value7 = a8:0C 3C 0F F5 00 00 00 00
Address8 = 0x10F628
Type8 = 1
Value8 = a8:0C 3C 0F F5 00 00 00 00
Address9 = 0x10F93C
Type9 = 1
Value9 = a8:0C 3C 0F F5 00 00 00 00
Address10 = 0x10FC50
Type10 = 1
Value10 = a8:0C 3C 0F F5 00 00 00 00
Address11 = 0x10FF54
Type11 = 1
Value11 = a8:0C 3C 0F F5 00 00 00 00
Address12 = 0x110238
Type12 = 1
Value12 = a8:0C 3C 0F F5 00 00 00 00
Address13 = 0x11051C
Type13 = 1
Value13 = a8:0C 3C 0F F5 00 00 00 00
Address14 = 0x11084C
Type14 = 1
Value14 = a8:0C 3C 0F F5 00 00 00 00
Most of that stuff is related to multiplayer, so unable to test.
And speeding up stuff won't work since emulator runs close to original speed.
[RomHack]