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Those clock speeds honestly make no sense unless "cool to the touch" is Nintendo's ultimate performance metric. I thought it would at least be 1458MHz, (2x Wii) and that the GPU would be 486MHz with memory at 729 or 972MHz, and the audio DSP would remain at 121.5MHz. What happened to Nintendo's even multipliers for reduced latency? If Marcan is right, at least we'd know why it doesn't get as hot as the Wii, or even the 3DS.
Nintendo has only shown to be using even multipliers in their handhelds. I have yet to see such comparisons with their consoles, but I think it has to do with handhelds being an all-in-one device, syncing with the refresh rate of the display.