So, let's suppose that an elf loader appears and that memory restrictions is not more a restrain, what would be a good starting point to work on ?
i mean, which language and toolkit should be used ? and how much effort would it take to convert things like emulators and other things on the wii U ?
We need a toolchain for compilation i guess, what is currently availble.
Except from Unity3D and scratch, i've never dev, but i'd love to make some simple trials with a bit of example and sources to learn (yes, i've yet crawled a bit the lib on WiiU but i did not find so many additional resources to handle GFX, sounds etc.