Before you scrap this thread, I'd like to inform you that I am well aware of how hard these things are. If it would be easy someone would already have done it, but hear me out:
As you all know all Xbox models except arcade editions (as far as I know) backwards compatible with a list of original xbox titles. A few years ago the emulator was studied and exploited (in a good way) by some people in the scene (whose names that I do not know, but I'd like to thank them for their efforts). The emulator can now be used to play games from backup and it can actually play (or at least try to run) games that are not in the official compatibility list.
Moreover, the compatibility list is not an actual compatibility list. I haven't tried many of the titles but some games suffer from framerate drops, bugs, glitches etc. According to wikipedia almost every game in the list has some minor/major problems.
We now that emulator updates stopped a while ago, and we can also say that the emulator is not at it's peak, as some of the later updates caused problems that were not appearent in the earlier versions.
What I am trying to say is, we have a software emulator in our hands, developed halfway and still could use improvement. If it is improved we could play more titles that were not available before or get better results with the ones that are currently available.
Let's take nintendont for example. It is something entirely different, as it uses hardware to play ngc games on wii and wiiu, not exactly an emulator. However with open source code everyday we get new updates and improvements. Each day more titles are playable.
Can't we do something similar with the Original Xbox emulator in Xbox 360? It would be a shame to let it die, as it has much potential. Is it not worth saving?
I'd like to know if it is possible to improve it in any way, and if it is why is not anyone interested?
Thank you for reading, I'd be glad if you could share your opinions.
PS: Pardon my lack of technical knowledge, again I know that these things are not easy and take quite some time, but I really would like to know the future of this emulator.
As you all know all Xbox models except arcade editions (as far as I know) backwards compatible with a list of original xbox titles. A few years ago the emulator was studied and exploited (in a good way) by some people in the scene (whose names that I do not know, but I'd like to thank them for their efforts). The emulator can now be used to play games from backup and it can actually play (or at least try to run) games that are not in the official compatibility list.
Moreover, the compatibility list is not an actual compatibility list. I haven't tried many of the titles but some games suffer from framerate drops, bugs, glitches etc. According to wikipedia almost every game in the list has some minor/major problems.
We now that emulator updates stopped a while ago, and we can also say that the emulator is not at it's peak, as some of the later updates caused problems that were not appearent in the earlier versions.
What I am trying to say is, we have a software emulator in our hands, developed halfway and still could use improvement. If it is improved we could play more titles that were not available before or get better results with the ones that are currently available.
Let's take nintendont for example. It is something entirely different, as it uses hardware to play ngc games on wii and wiiu, not exactly an emulator. However with open source code everyday we get new updates and improvements. Each day more titles are playable.
Can't we do something similar with the Original Xbox emulator in Xbox 360? It would be a shame to let it die, as it has much potential. Is it not worth saving?
I'd like to know if it is possible to improve it in any way, and if it is why is not anyone interested?
Thank you for reading, I'd be glad if you could share your opinions.
PS: Pardon my lack of technical knowledge, again I know that these things are not easy and take quite some time, but I really would like to know the future of this emulator.