@CheatFreak47: that bug has already been reported, but I really don't understand what's wrong.
The only change in 1256 is the URL from gootlecode to sourceforge for the auto-update menu. That's all.
nothing related to nintendont, or path, or anything else. only the HTTP URLs.
Maybe it's only an issue with that particular build, building again might fix it.
I still haven't test launching nintendont to find what's wrong, sorry. (I spent time on WiiU, trying to test TCPGecko)
I wanted to update and fix the download issue for the next revision, but I might update other things first. (very minor issue, mostly visual, but it's easy to fix so why not ? it will be one less bug in the list)
@melack :
there's a Mariokart mod ISO patcher from Wiimms.
I don't know if that mod is already supported, but it has a lot of existing ones. You should search the thread on this forum, "iso patcher" or something like that.
@TecXero:
I didn't use neek2o enough to know if using cIOS emuNAND with the same dump is an issue.
to me, it shouldn't be an issue, the only problem for neek to not boot is probably if the title info file (uid.sys ?) is corrupted, or one of the file used to load system menu and channel lists.
But launching emuNAND with cIOS shouldn't edit these files, only the savegame is created or modified. the channels are already installed and the title list already generated when installing the wads.
but like I said, I don't use them a lot, and maybe something is done differently when using cIOS mode.
or maybe a particular game is corrupting emuNAND, etc.
sorry, I don't know.
What you could do to prevent this is to use a dual emuNAND setup, with both displayed at the same time.
/nands/neek/
/nands/cios/
in one path, you install ALL the channels
in the other path, you install only the channels you want to use with the other mode.
Exemple : install all channels in cIOS path, and only incompatible channels in neek path.
Select the "all" path as default emuNAND, so USBGX will list all channels at the same time.
Go to every incompatible games, and edit the settings to use the other path individually.
(incompatible game : emuNAND path : nands/sneek/, emuNAND mode sneek)
Now you can launch all channels without worrying, it will use the path it needs and you don't need to switch the main path to see the other dump.
it require more space, as you have to install some channels twice, but it's a possible setup