Hello. I'm new to Loadiine and there's a problem that's really annoying me:
Some games misses their block icons on the Loadiine GX Menu, and Auto download doesn't work. How to proceed?
Wrong thread.
Hello. I'm new to Loadiine and there's a problem that's really annoying me:
Some games misses their block icons on the Loadiine GX Menu, and Auto download doesn't work. How to proceed?
I also moved the usb detection past the version detection (it shouldn't create issues).
3.400 should now work with MBR, GPT and EBR. (also with "unknown" table type, like wiiU hdd, I hope nobody will wonder why it doesn't work while they don't have an error message, just a little common sense please)
I don't know if EBR (Extended/logical will work, I didn't work on that support at all. Maybe it will work, maybe not)
I think it will work as long as you have the correct EBR type (0x0F; not 0x05).
Please, report is this 1261_mod01 works fine with nintendont+GPT, and I'll add it in my signature.
users with 0x05 can ask me if they want to test the EBR version detection, I added it in mod2.
saying that a same partition is mounted twice is probably the issue !Strange finding: When I mount a disk with two partitions on it in USBLGX it assigns two different device ID's to the same partition. I believe you call it "DeviceHandler" in your code. For example, in the case of my working partition scheme (FAT32/WBFS), I have both usb1 and usb3 pointing to the same exact FAT32 partition. They can be used interchangeably too. If I want to change my Main Gamecube Path to usb3:/Games instead of usb1:/Games it will work just the same.
@element6 - I used FAT32 GUI Formatter to format my WD 4TB HDDs to a single FAT32/32k and use it all the time for my Wii games. Never had any problems.
Have you had any thoughts trying to format yours as just one FAT32/32k or FAT32/64 partition to see if it works?
If you haven't checked into just using one partition, here's a thread about it: https://gbatemp.net/threads/guide-formatting-your-external-harddrive-to-fat32-in-seconds.269589/
Yes, I seemed to have missed the entire drive was formatted to one partition in the very last part.
A solution to all this would be great seeing I'm sitting on a few WD 8TB HDDs and I'd like to start using one for Wii/GameCube/WW/VC in a single partition.
For Western Digital, the application is called WD Quick Formatter. It can be found here for Windows and Mac along with instructions: http://support.wdc.com/KnowledgeBase/answer.aspx?ID=3868
You want to use the "XP Compatible" configuration to enable 4096 byte sectors.
Thanks so much for all the tests you did. While I may not understand everything you did I'm sure someone else will and be able to put that information to good use.
I'm pretty sure I mentioned to you before that I have a WD MyBook drive and aside from running some utility to prevent it from sleeping I just took it out the box and was able to format the entire 4 TB to FAT32 with 64k sectors. The only issue I have with any of my drives (and I have a 1, 2, 3 and 4 TB drives all MyBooks) is that the drive doesn't get recognized when either my Wii or Wii U starts up. It always fails to load whatever I am launching and kick me back to the Wii menu. But when I try it again it loads just fine. Have you experienced anything like that on your drive with your tests?
Are you talking about USB Loader GX? Would you mind elaborating on that? What about it do you think is terrible. Everything about it works perfectly for me. Maybe you are having issues getting something to work the way you want it. If you give us some details we could help you work through whatever issues you may have.This program is terrible. Don't bother downloading.
That's funny how they named it wrong.You want to use the "XP Compatible" configuration to enable 4096 byte sectors.
Clutz mentioned it in your other thread, he quoted one of my guide about the FAT32 partition size limitation and sector size relation to the max size.Notice how not a single person mentions anything about 512 byte vs 4096 byte sectors or disabling the 512byte sector emulation?
There's no USB Port 2, there is a Port0 (bottom on Wii back, top on WiiU back), and Port1 (top on Wii back, bottom on WiiU back).I plugged the USB into port 2.
whenever I tried to load the games through nintendont, the program told me the director games was not on USB drive,
From this, it seems the issue is also present inside Nintendont, and not only USBLoaderGX, so the issue is not the program but your drive, or maybe it's connected to the wrong usb port and this is why it's not detected.and when ran it through USB load gx, it would act like the USB drive wasn't plugged into the Wii.
That's my bad on not being more specific. I plugged the USB drive into the bottom port of the Wii, like your supposed to. I don't think it's the drive because it still reads on my computer. Yes I have CIOs installed and detecting. It's version 236 in slot 249.