Homebrew The Legend of Zelda - A Link to the Past (Nintendo Switch port)

agarnele

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so I unpacked my old Rom and just changed the hash from US to (G). As expected, an error occurred.

I have already reported the bug in Github....

I hope to be able to play this soon
 

BrianHardy

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Settings won't work for me. Any help?
Post automatically merged:

Settings won't work for me. Any help?
 
Last edited by BrianHardy,

Geier

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Updated OP with latest compiled (attached) NRO.
Lots of bugfixes and improvements commited by snesrev.
Widescreen world map?! nice!
After the update MSU sound doesn't work anymore for me.
Can anybody test it as well?
 
Last edited by Geier,

josete2k

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I was reading the documentation, but can not figure how exit the switch version to HBL.


the assets files is the same for Windows, linux, Mac and Switch :D
You can launch it with a forwarder and use the overrides ini to make it back to the HBL.
 

FabiiV7

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I will try this @ Home......

I See the Script and maybe can be edit for german SFC ....
I don’t think this will work caus the German is pal and not ntsc
I wish I could replace just the text with the German section
 

impeeza

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If you use album icon hbl loads on applet mode you almost never should run hbl on applet mode. The NSP "versions" are forwarders like the one I share before but want to know how to shiw config menu / exit from inside the game.
 

Deleted member 523475

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If you use album icon hbl loads on applet mode you almost never should run hbl on applet mode. The NSP "versions" are forwarders like the one I share before but want to know how to shiw config menu / exit from inside the game.
I don't use any forwarders. There have been self-contained NSP versions since before any nro build was posted. I don't even have any zelda3 files on my sdcard.
You can hold R and launch a game to run hbmenu if you need full RAM.
 

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