So that’s maybe the issue I am not sure so I looked at the folder and all I have in the source_menu is this theme. Other than that I have plain default wiiflow lite as is downloaded all the files from open homebrew browser then added this theme. Do I need to add anything? Also as a note that might be important is this didn’t happen on the other versions before the latest update of wiiflow@robbie_ocean yes, in the latest WF version I notice that sort is not working like before. I'll try to search among my source files and will post later the button templates. You need the one with the rounded corners, right?
@Powerful when you use a theme, wiiflow will use the source menu associated with that theme.
In your source_menu folder try to compare the sections with the GC buttons between the default source menu and the RS source menu, I bet there's something different
Yes that is exactly correct only the Rhapsodii Shima folder is there. Like I said it only happened after the latest update. I use Nintendont MMMod latest version. The games all show up and the buttons all work, it’s literally just where I select a game and then it just black screens and stays there forever. It’ll never launch the game. I’ve tried messing with settings on wiiflow and nintendont, even reinstalling wiiflow lite completely and redoing settings slowly to see what works but still no luck even turning everything on and off. I really don’t understand how that is even preventing only GameCube games from loading but something is. Only way I can load the games is if I use the default theme it comes with on 5.5.4.@robbie_ocean and anyone interested:
Here I attach the template for the wheel buttons.
It's made with Gimp, I don't know if you can open it with other programs too.
(btw RS was entirely made with open source software)
A few words of warning: Rhapsodii Shima is almost as big as it can be. There's not so much free Wii memory left with it.
The more buttons and backgrounds are added, the more glitches will start to happen in the theme, until some parts will totally disappear, forcing a reboot.
If that should happen, I suggest you to remove the platforms you know you'll never use (I'm sure there are plenty), to reduce the number of images to be loaded. Compressing the images will also help (or better, it's a must), but I'm not very expert about it.
@Powerful Very strange, it's the first time I hear about this issue, the GC button in wii_menu.ini has nothing special inside, it's just the standard GC button. I just tried to launch a GC game and it works.
So, in your 'wiiflow/source_menu' folder you only have a 'Rhapsodii Shima' folder and nothing else?
When you switch to the default theme, how do you access GC games? You should see no buttons if there's no source menu .ini file.
I am quite confused too, yes I tried looking into it but idk either I’ll report it and see if fledge finds anything or anyone else.I really have no clue. Maybe it's worth posting this issue in the Wiiflow thread.
With 5.5.4 I cannot reproduce this issue.
did you already try to look in GC settings, partition settings, or reloading cache?
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No difference in folders paths. No need to resize covers as far as I can tell.Hey Tetsuo!
Happy New Year!
I finally found an SDTV Phillips CRT with Composite ports today, for 30 dollars!
And will finally be able use this Rhapsodi Shiima SD!
But I have a doubt... do my regular Rhapsodi Shiima boxcovers work fine? Or do I need a resized pack? Will I have to resize the custom covers I made?
Are the folder locations for the previews and ROMs the same and shared between Rhapsodi Shiima versions? Does the Shima SD version CACHE the correct cover size from the covers I already have?
Thank You Tetsuo!
I am so happy for finally giving this pack a go
Everything worked AMAZINGLY!No difference in folders paths. No need to resize covers as far as I can tell.
Let me know how it shows up, I have no CRT and I'm curious expecially about overscan. Post a shot if you can
Don't worry. Wiistation is progressing day by day, but there's always a few games that are not perfect, based on what is reported on that thread. I usually update whenever there's a fix for a particular game I want to play, but most of the time the fixes are for games I have no interest for. However I've read very good reports for the latest version so maybe it's worth giving a try.Thank you!
I am not sure if it is worth updating now, because I see they are working hard in that thread to identify and fix some bugs, and I do not know whether those bugs are introduced by the update.
I am not sure the cutting edge is the best version I would need when the plug-in pack is very stable to me.
Which reminds me, my question is regarding the Plug-In Megapack, and not Rhapsodii Shima, lol.
Thank you for your patience and time, Tetsuo!
Much Love and Respect,
No Homo
Mikhail
KEK
xD
So you see your list of games with blank covers or nothing at all?@Tetsuo Shima | First I just want to express how much I love this WiiFlow pack! It looks great and it actually gives me hope of putting all my games in one place to play and admire lol
I just started homebrewing this Wii (my first hombrewed Wii) a month ago and through trial and error I've learned a lot and have been writing a pretty solid Wii Homebrew guide and helping out a support community
but something about getting box covers too show up has proved my biggest hurdle to get over..
I've gotten SNES, N64 and Sega Genesis covers to show up easily enough.. But ps1 covers... Well they seem to hate me.
(and I haven't been able to get NES covers)
The ps1 roms themselves work both through WiiFlow and WiiSXRX.
I've downloaded the covers from the cover collections you've listed as well as from other sources and I've even tried different image formats....
my ps1 games are in CUE/BIN format so for the covers in WiiFlow/Boxcovers/PlayStation. I've put .cue.png at the end to accommodate.
(I had a person who had success with this method send me screenshot)
I even went into the WiiSXRX plugin.ini to see if .cue was listed because I saw you talking about that here and it was listed.
I'm completely stumped on why I can't get them to show so I made an account to see if I can get some info from you as there can't be a better source lol
I feel as if I'm going to run into a lot of these issues going forward with emulators I haven't even begun to set up yet because Idk if I'm looking in the wrong places but specifically information on
Game Format for the different emulators ROMS.
File names for different ROMS
and
File names for covers in association with the rom files.
(for instance all my SNES games are working in .zip format with _2D added after the games name on the file. And all I had to add for covers to show up was for example "gamename_2D.zip" to the covers .PNG file)
But how do I find out those same specifics for all the other consoles?
It seems like naming is very important in getting things to work so for what I can't get working the file names have been a lot of fruitless guess work.
I met a guy with the same issue but with NEO GEO games.
I hope that all makes sense right lol but I'm very much wanting to learn more so I can continue writing a good and comprehensive guide if you can give me any info or point me in the right direction I'd be very grateful Any time and info you give me out of your day I will make sure goes a long way
Thank you for everything you've done to put this out here for us all to use
Thank you for getting back to me! I had been meaning to come back and post that I had solved the problem... Honestly it was a dumb blunder on my part with the naming process ( I feel dumb to admit lol) I had been adding .png to the name.. When in fact the .png while wasnt showing up as apart of the name on my PC (but was in screenshots I had seen from otheres) Was showing up in the name in the images properties.. So my games were being read by WiiFlow as .cue.png.pngSo you see your list of games with blank covers or nothing at all?
File names of roms and covers must exactly match. Then the extension, and finally .png like you said.
In some cases it may help to clean your cache folder (found in wiiflow/cache/PSX). Delete all .wfc files that could be there and reload cache in wiiflow
Glad you sorted it out. I always hated how Windows hides files extensions by default.Thank you for getting back to me! I had been meaning to come back and post that I had solved the problem... Honestly it was a dumb blunder on my part with the naming process ( I feel dumb to admit lol) I had been adding .png to the name.. When in fact the .png while wasnt showing up as apart of the name on my PC (but was in screenshots I had seen from otheres) Was showing up in the name in the images properties.. So my games were being read by WiiFlow as .cue.png.png
...I live and i learn and try not to feel too dumb about it xD
So far I've managed to get SNES, NES, N64, PS1, CPS1, CPS2 and CPS3 games working and with cover art
NEOGEO too but maybe you know why my NEOGEO games are showing up as doubles for no reason that I can see?
Just wanna say thanks one more time for putting this program out, I feel like I've got the flyest Wii around