Homebrew WIP Status Monitor Overlay - Tesla Overlay to monitor your hardware

masagrator

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Status Monitor Overlay

This is an overlay homebrew. You need to have installed Tesla environment to use it.

Tool contains six modes to choose, each one is explained here.
It also supports modifying overlay through config file, more here.

If Tesla won't show in dock, you need to first start Status Monitor, then put Nintendo Switch to dock.


What is currently supported:
- CPU Usage for each core (Cores #0-#2 are used by apps/games, Core #3 is used by OS, background processes and also Tesla overlays)
- GPU and RAM Load
- CPU, GPU & RAM target and real frequency
- Used RAM categorized to: Total, Application, Applet, System, System Unsafe (not supported by FWs <5.0.0)
- SoC, PCB & Skin temperatures (Skin temperature not supported by FWs <5.0.0)
- Fan Rotation Level
- PFPS and FPS (With help of SaltyNX 0.7.0+. Not installing it results in not showing FPS counters on full and mini overlay)
- And more


Requirements:
- You need Tesla Menu 1.2.3+
- For additional features you need sys-clk 2.0.0_rc4 or newer + SaltyNX 0.7.0 or newer


Screenshots (from version 1.0.0):
2023111018244100.jpg2023111018302100.jpg

2023111018330200.jpg2023111018331000.jpg

Thanks to:
- RetroNX channel for helping with coding stuff
- SunTheCourier for sys-clk-Overlay from which I learned how to make my own Tesla homebrew
- Herbaciarz for providing screenshots from HDMI Grabber

FAQ:
Q: This homebrew has any impact on games?
A: Negligible, you won't see any difference. Almost everything is done within 1% of Core #3 at stock clocks, other cores usage is below 0.001%. Only high refresh rate for Full mode can take up to 4% of Core #3.

Troubleshooting can be find here at the end:
https://github.com/masagrator/Status-Monitor-Overlay/blob/master/README.md


Download:
https://github.com/masagrator/Status-Monitor-Overlay/releases
Repo:
https://github.com/masagrator/Status-Monitor-Overlay
 
Last edited by masagrator,
0.11

masagrator

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Status Monitor 0.11 released
Code:
Code was changed to make each CPU core independent, so they will not block each other in case of heavy load.
Changed exit button from holding Left Stick to pressing Left Stick + Right Stick.
 

cucholix

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Nice :D
Could print info about CPU/GPU speed (when overclocked)? I know EdiZon overlay includes this too, but it's rather heavy overlay, I would prefer use just one overlay for system status display.

Edit: Oh, I see it's in the planned features, I need to learn reading :P
 
Last edited by cucholix,

JonJaded

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This is going to be perfect for benchmarking, especially for the people at Digital Foundry who previously had no reliable way to decern temperatures. Can't wait.
 
Last edited by JonJaded,

masagrator

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Ok, everything is ready for 0.2. I'm waiting for something from my one colleague and it will be released.
Got a tip from CTCaer where I can get GPU load, so this will probably be added in 0.3.

 
Last edited by masagrator,

masagrator

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Wow! This is freaking awesome! Cant wait for v0.2
Thanks for your work! Is any chance to add fps counter? :)
If there is, it's so small that I don't even know if it exists. There is many stuff on switchbrew unexplored, so maybe there is something that will output something that can be used to calculate FPS.
 
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0.2

masagrator

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0.2 Update is live
Code:
# Added:
> CPU:
- Actual frequency
> GPU
- Actual frequency
> RAM
- Actual frequency
- Used memory categorized to: Total, Application, Applet, System, System Unsafe
> Temperatures
- SoC temperature
- PCB temperature
- Skin temperature
- Fan rotation level

# Changes/fixes:
- Changed interval for everything to 1s
- Changed refresh rate to 1 FPS, which reduced homebrew usage of Core #3 from 26 percent points to 1 percent point
- Core Usage now always starts at 0%

GPU Load is already resolved. It will be added in 0.3 which will include new version of libtesla which will enable better text formatting and reduce code for drawing strings.
 
Last edited by masagrator,

UnT7oh

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This is a very useful overlay, thank you. In addition to the per core CPU stats can you add a total CPU stat?
 

masagrator

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I'm confused, why do you regard that as a reason not to show a total CPU usage stat?
Because for me that means it shows no valuable information. I want to create second mode - minimal. Current mode will be called advanced or Standard and then maybe I will add total to it.
 
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