Hey guys, I've been trying to make the Brawl mod ISO builder work with a codeset I have, but it seems to ignore it it when building the ISO. I figured it's probably because of its size because in order to use it with an SD card, I need a
modified gameconfig.txt and even though a gameconfig file comes with the builder, it doesn't seem to use it either.
After more digging, I found out that the thing that does the trick is using 80568000 instead of 80570000 for "codeliststart =" but I'm not sure how to apply this to the builder.
After some more digging, I came across these lines from the builder:
wit\wit dolpatch ssbb.d/sys/main.dol ^
NEW=TEXT,80001800,10C0 ^
LOAD=80001800,../patch/codehandler.bin ^
XML=../patch/PatchCommon.xml ^
805A14B8=%PC% ^
NEW=DATA,80570000,%GCTSIZE% ^
LOAD=80570000,%GCTPATH%
Again, I tried changing 80570000 with 80560000 but the ISO still seems to ignore the codeset (It loads just
a few characters at CSS, SSS is broken and crashes a lot. I also set the GCTSIZE to 113B0 (70,576 bytes, the size of my RSBE01.gct) and I get the same result.
Any ideas?