And how is that a flaw if the devs ensure it's not intrusive? Most games avoid using the dpad because the developers know the issues with the dpad on the switch. And lets be honest. How many games use a dapad for main controls, in 2017, and I mean running jumping, your movement options?
So yes, it is a flaw, a flaw that was fixed with a optional controller. Coupling that with the fact that that very few games use the dpad to a extreme extent, if not none. Shouldn't really be a big deal breaker shouldn't it? And also, it's not a stock tergra, it's close to stock but people have found out that there is SOME modifications to the chip.
And again I'm asking, why are you here. If your going to hate in a post that doesn't have anything to do with switch flaws. Isn't that blatantly bashing? And guess what, I own quite a few consoles. A playstation 2, a xbox 360, xbox one. a wii that is now busted. a wiiu, switch, a single handheld, a 3ds. Here is the reason I said sonyfanboy. Because it's the sonyfanboys that start the issues. I'm I going to say the switch is pefect? hell no. But I'm I willing to understand why something is built a certain way? yes. And the reason the dpad, is not a dpad. Was for split joy con play. Using one joy con and a friend using the other. At least Nintendo still allows local play, unlike most other companies. And what I mean by that is, there a few games on the other platforms that support splitscreen or some sort of local multiplayer that doesn't require a second console. And if you have enough money to buy more than one console. You have more then enough money to buy a pro controller, that has a decent dpad.