Hacking Official ShadowNAND

Which path would you like ShadowNAND and SaltFW to have?


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Shadowhand

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I actually like /homebrew/ path. Mostly because I find it cleans up the root of my SD card a bit more.
I liked it as well, not because it's my idea or anything. :P But no dev ever wants to make changes because "it'd make things confusing" or "it sounds dumb". So I'm done.

Maybe it could try different paths? i.e. try path 1, if there's no file there then try path 2, if there's no file there try path 3 etc. until it either locates a payload or falls back on the built in miniCFW. Overcomplicating things with multiple releases isn't much of a solution.
Multiple releases means more shit to maintain, and I have real life responsibilities as well. Making it check a million paths is only slightly better, because that will increase payload size. I'll just go with SD root, but keep the bin file boot.bin. I've got a few ideas to check if possible to handle screeninit and a few other things better. Stay tuned.
 
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The Catboy

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I liked it as well, not because it's my idea or anything. :P But no dev ever wants to make changes because "it'd make things confusing" or "it sounds dumb". So I'm done.
Pouty pout, I liked the feature.
 

annson24

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No need to do that, in meanwhile you can make a directory for all ShadowNand stuff, probably "sd:shadownand/boot.bin" and "sd:shadownand/safe_mode.bin".
+1 for this. I don't want shadownand to be scattered with other stuffs as well. I like how when I want to look for shadownand files, I'll only look in a single folder.

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Shadowhand

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+1 for this. I don't want shadownand to be scattered with other stuffs as well. I like how when I want to look for shadownand files, I'll only look in a single folder.
ShadowNAND uses two files anyway: boot.bin, and safe_mode.bin. When I add extra files to be read, they will be at sd:/ShadowNAND
 

xabier

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Im having problems updating my sysnand in both my 3ds and n3ds both on latest luma3ds and shadownand v0.85 intalled to v11.1, is anyone having the same issues? it says "unknonwn error"
 
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gnmmarechal

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Im having problems updating my sysnand in both my 3ds and n3ds both on latest luma3ds and shadownand v0.85 intalled to v11.1, is anyone having the same issues? it says "unknonwn error"
Do u have a modded home menu/font/power off menu?
 

xabier

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It was modded back in 10,3 times, but i updated to v11 without any issues. Anyway, i reinstalled original home menu on both consoles and updated to v11.1 without any issues
 

gnmmarechal

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It was modded back in 10,3 times, but i updated to v11 without any issues. Anyway, i reinstalled original home menu on both consoles and updated to v11.1 without any issues
yep, seems to be an issue with anyone who has custom HOME. I think I won't update to 11.1 for now cuz I don't want to have to modify Home again and cuz NTR doesn't yet work natively.
 

gnmmarechal

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So if I already have A9LH installed can I still install this? I am currently on luma.
Yes. This IS A9LH. If I am not wrong, you install it the same way you'd install A9LH from SafeA9LHInstaller via payload.

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gnmmarechal

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Oh so do i have to restore my pre-A9LH nand backup and re do it? ew
No, just as with "regular" A9LH, you just install it.

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annson24

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Yes. This IS A9LH. If I am not wrong, you install it the same way you'd install A9LH from SafeA9LHInstaller via payload.

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Shadownand has a separate installer, I suggest use it rather than the SafeA9LHInstaller. Both works just the same but I would suggest using the one meant for shadownand to be extra sure.
 

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