What about connecting to the game servers like Pokemon without using a 3ds then a ditto gts bot could be made.
Last edited by FrostyDialga,
quit defending paid servers if steam with thousands of games can do free servers so can anyone elseServers require bandwidth, electricity and maintenance which are all not free
The electrical bill for running server is gargantuan 24/7 servers suck up a ridiculous amount of electricity. Nintendo can't just buy an unlimited package from an ISP and host whatever they want, they have to get corporate server package where they pay for every TB or so which is definitely not cheap either
This isn't really the place to have that particular discussion. I know you're not the only one going off topic, just the most recent.quit defending paid servers if steam with thousands of games can do free servers so can anyone else
I personally would encourage this as someone reverse engineered nintendo wifi before it shutdown and we have altwfc now, so perhaps one day when nintendos servers for 3ds shutdown we will still be able to play our mario kart and suchHello there, I've been recently trying to reverse engineer Nintendo Network so we can have a Nintendo Network custom server!
Currently here are my findings:
3DS connects to nasc.nintendowifi.net:443 which I think is the Nintendo Network server.
Anyways here is a image of it returning blank data which is a start!
-image to big lol removed to make response short- ~MarioMasta64
Anyways help is appreciated!
that was something i was thinking for since Nintendo Network uses TLS/SSLemulating nintendo network servers should be easy enough i guess but you definitely aren't going anywhere lol
you're just showing a request that you do to some server to its ssl port, you don't seem to know what you are doing really.
if you want to emulate one of their servers, this definitely isn't the right way to do it.
plus, in order to do that, you will also have to retrieve ssl certificates for these servers from some 3DS sysmodule.
if you want to understand the communication, you will also likely need to reverse the nim sysmodule...
and if you ever want to use custom servers on your 3DS, you will need something like ctr-httpwn and/or patching some sysmodules.
The thing is i have a question would connecting to games online servers such as sun and moons be doable from a pc so you can upload pkx files to gts and the Pokemon will appear on it.that was something i was thinking for since Nintendo Network uses TLS/SSL
IMHO the best way to do this is monitor mode a fw update with wireshark to death. And to death I mean TO DEATH. To know the handshaking process and whatnot.
But afaik, is all ssl'd with secret, magic keys. You won't go much far that way. Unless you could negotiate a ssl handshake faking a system or something, but I don't see that working either.