It would be nice if a saturation boost were possible too, the 3DS screen is too washed out. But i think it would be even more complicated to do. :/
Btw, isn't it possible to just apply a post processing filter using just the GPU through a process or something? (i'm not specialist or anything, this is purely a theory/question)
Btw, isn't it possible to just apply a post processing filter using just the GPU through a process or something? (i'm not specialist or anything, this is purely a theory/question)