Wow, I'm pleasantly surprised at all the feedback. So many of us are still playing NES games?
I just beat Gradius II on this emulator yesterday. Gradius II (apart from the Japanese version of Contra and Bionic Commando, and Megaman 2,3,4 series) was one of my favourite games during my childhood days!
Weirdly, there's no banner for the .cia on the home menu, but as for actual performance the emulator has been working perfectly for me!
I know! I just realized it after I released it.
Will fix that in a next small release.
thanks for the new emulator. I loved the UI you built for snes9x and think it's great to have the same UI now for NES.
Furthermore, I really like that you made a new repository (
emus3ds) where (from what I saw) you seemingly try to put all your emulators (right now only virtuaNES) in one repo - with having generic stuff (like 3ds generics, UI, makerom, ...) in a generic location and having the emulation cores in separate directories. Just like retroarch!
Yes, that was my intention. To have a 3DS specific library for emulators. My intention is to merge Snes9x back in when I have time... but also to use this to build other emulators, when I have the time.
Getting VirtuaNES ported only took me 2-3 weeks (and that's like spending time on it at most 1-2 hours per day).
Is there any way to get this to work on R4 Revolution card? I use nesDS now and it's pretty lousy unfortunately. Thanks
I am using you are booting into DSi mode? You need to boot into 3DS mode, run the home-brew launcher, and open the .3dsx file from the home brew launcher. There are plenty of references on how to get into home-brew mode from your 3DS.
That would be cool, but I would flip if he got a full speed GBA emulator running on O3DS...
That's going to be tough for a long time. Injections are still your best bet.
I see that you managed to run most of the mappers but still lacks of other one that NesDS supports, the MMC5 (Mapper 005) mostly used on Infidelity's hackroms.
Yup. But that's to the credit of the original author of VirtuaNES.
I only took what he did and ported over to 3DS. It's a pity the last release was on 2007, that's 10 years ago! Despite its age, it's very mature and works very well!
holy mother of f*ck u r so fast dude!!!!!!
it works really grate!! most of my unofficial games works(yeah!)
ur awesome man!
BTW. how can i set the bios to play fds games?
Hahah... porting this was easy because it was already running quite fast, so I didn't as spend much time to optimize as I did for Snes9x. The amount optimizations in Snes9x was so insane I don't think I'd ever want to do that all over again.
Back to FDS, VirtuaNES does support FDS, but I haven't got around to make it work for this emulator. I'll get it done "soon (TM)".
You know, I don't like asking for stuff to happen just because I want them.
But since bubble has asked us what emulator we'd like to see in the future, and since he's been proven to be such a talented developer...
I'd really love to see a PC Engine/TurboGrafx-16 emulator, since it's one of the 8-bit systems that we don't have full speed on the O3DS.
The injections are rather dodgy, and most games don't run full speed. CD games don't work either.
So, if there's any good PC Engine emulator that doesn't require a lot of power and can be ported... That'd be really, really great.
Hey there are lots of other more talented devs like me. I just happen to care about playing retro games on my 3DS.
The MMC5 "Mapper 005" is a sophisticated/complicated mapper, and alot of NES emulator ports for gaming consoles do not emulate that mapper correctly/or at all. However, the most consistent emulator port to demonstrate the correct results for emulating the MMC5, are ports of the emulator "Nestopia." I recommend using the launcher known as "RetroArch" for whatever gaming console you are using, and use the "Nestopia" core that goes with "RetroArch" to play Zelda - The Legend of Link. You will get undesired results trying to play this game on ports of "FCEUX" or other NES emulator ports for gaming consoles. I'm making note of this to stop users from saying the game is corrupted or broken, the game is not corrupted or broken, it is the lack of MMC5 "Mapper 005" support for whichever NES port the user is using.
Well, MMC5 is supported, but I think it probably doesn't implement everything correctly.
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Awesome works 100%! Thanks! I had SNES emulator like this. Can you make N64 emulator like this?
N64 is not likely to happen.
Sorry.