I could add an option to select rhe screen mode:Hello!
Is there way to run stable release in one screen (like original game)? It seems to me that it would be more comfortable that way.
Thanks for this port!
Thanks man, it would be great!I could add an option to select rhe screen mode:
- dual screen
- bottom screeb
- upper screen (no stylus input)
I could add an option to select rhe screen mode:
- dual screen
- bottom screeb
- upper screen (no stylus input)
but this needs modding a lot of code and now I have not time.
Too much work and in the week end I'm completing the first alpha release of the SDL lib for 3DS.
Maube for the mid of the nezt month.
The way the DS did it, and, this is REALLY the superior way is to have the game on the bottom screen, the console on the top, and the triggers bring up the map on the top by default. Would really appreciate that, it's much better that way
For me - it's not easy to notice if you had damage taken or not. You have to look at the top screen, hit direction button, then look at the bottom to check your healh.Would you please explain why it is better?
For me - it's not easy to notice if you had damage taken or not. You have to look at the top screen, hit direction button, then look at the bottom to check your healh.
On one screen it's more noticeable.
Also DS version looks very cool.
Because then it plays like you're playing with a mouse on a computer, with the ability to click on things around you, so you can mostly keep your hand on dpad+stylus while efficiently getting through menus and accessing the hotbar. Just basically, everything on one screen, it's hard to look back and forth like this.Would you please explain why it is better?
what's the cia problem? And upload this version for now please?Just finished updating the game, but I left only two screen options:
The other two aren't so good in the end.
- Dual screen
- Only bottom screen
If I fix the cia problem, I'll release the final version.
Uh one last thing...why is the repeat rate for the D-Pad so slow? Holding the D-Pad down to move or go through menus is unbearably slow, it should be like, a fourth of how long it isV1.0 is out.
Uh one last thing...why is the repeat rate for the D-Pad so slow? Holding the D-Pad down to move or go through menus is unbearably slow, it should be like, a fourth of how long it is