ROM Hack [Release] Kuriimu - A general purpose game translation toolkit for authors of fan translations.

onepiecefreak

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You can open .fa files with it. Though I recommend using Kuriimu2 for that since the .fa support of this tool has slight bugs. You will NOT be able to view models with this tool, only open the .fa archive, and archives and images in it.
 

onepiecefreak

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Maybe Metanoia by ploaj. But I'm not aware as to how good it works. I'm not aware of any other publically available tool that could do that.
 

GustMODDD

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ohh thanks man, i see a guy with a tool who does that, but he don't share because is a version made by him :/ but i gonna try,

Could you answer me if it is very difficult to make your own tool? I am studying software engineering, I am in the third semester and I have knowledge in language c ;-; , can I also create a tool?
 

onepiecefreak

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You would need experience in reverse engineering and how models are stored in the file format. Finding all the vertices, faces, bones, the meta data connecting them all, and then putting them together either as a standardized model format, that's readable by a common 3D program (like blender or Maya) or you program your own little UI and use a 3D lib to render it onto the UI.
It's a complicated way to extract a 3D model properly from a file format you don't know the specification of.
 

GustMODDD

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ohh got it, i have more knowledge in making management systems, things like ERP systems, we didn’t learn about programming in games, but I’m going to take a separate course, I really want to learn :D, thank you so much for your help !!! if i have more question i return here
 

denpafan

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Is it possible to translate 電波人花のrpg FREE (Denpa ningen no RPG FREE) ? I've tried but i failed because im a noob at this stuff
 

IcySon55

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It's been a while but we're finally releasing the last version of Kuriimu. Stay tuned for news about our upcoming replacement, Kuriimu2.

Kuriimu v1.0.15 Final
Features
  • Fixed a bug in the Search Directory dialog where the game handler was null.
  • Fixed a bug in Knit where the hashing functions were not closing their file handles.
  • Fixed a UI bug when using Find & Replace in Kuriimu.
Plugins
  • Improved CIA archive plugin compatibility.
  • Improved TMX image plugin compatibility. (@LITTOMA)
  • Improved G1T image plugin compatibility. (More image formats supported. @kuronosuFear, @onepiecefreak3, @RocketRobz)
  • Improved GMD text plugin compatibility.
  • Improved MSBT text plugin compatibility. (NLI1 section support. @mariohackandglitch)
  • Improved GAR archive plugin compatibility. (Now compatible with GARs from Ever Oasis. @Xzonn)
  • Improved PSARC archive plugin compatibility. (Now supports null terminated manifests.)
  • The Rocket Slime 3DS game plugin now has a new preview: Battle Scene. (@ultramario1998)
  • Improved TEX image plugin compatibility. (Image dimensions can now be changed.)
  • Improved T2B text plugin compatibility.
  • Improved TTBIN text plugin compatibility.
  • Improved NCA archive plugin compatibility.
  • Added a new archive plugin for the G4PK format.
  • Improved L7C archive plugin compatibility.
  • Improved BCH image plugin compatibility. (Auto-generate mipmaps.)
  • Added a new image plugin for the IMGV format.
  • Improved GARC2 archive plugin compatibility.
  • Added a new image plugin for the G4TX format.
 

rcapello

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First, I'm sorry because my English is not very good.
I'm trying to open a .gmsg file for Luigi's mansion game from 3DS, but I'm not able to open it. I saw that there is this problem reported on github Kuriimu/issues/531
Is there any way to open this file? Or am I doing something wrong? Attached is the file and the error I'm getting.
upload_2020-9-25_4-49-30.png
 

Attachments

  • main.gmsg.zip
    51.7 KB · Views: 152

onepiecefreak

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First of all, Kuriimu is discontinued. All efforts will go into Kurrimu2, as well as all improvements and open issues from Kurrimu.
Kurrimu will not receive more updates.
Kurrimu2 is not yet able to handle text formats.
So, you can do nothing about the bug and it will be solved in Kurrimu2 only at a certain point.
 

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