Hey there gbatemp, Kuriimu is a suite of programs that I designed to be flexible tools for the purposes of fan translating games, apps, etc... and the flexibility is attained through plugins! (DLL files developed by programmers.) Want to talk about it? If you would like to reach out to me to discuss Kuriimu and/or writing plugins for it, I can be reached most easily on the Fan Translators Inc. discord (which I run) here: Hop into the #kuriimu channel and hit me up. Kuriimu - A text editor. Kukkii - An image converter. Karameru - An archive manager. All Releases NOTE: Windows is being dumb. To run Kuriimu, you have to unblock the .rar before you extract it for the program to run. Right click > Properties on the .rar and click Unblock on the General tab. Current release: Kuriimu v1.0.5 Features Implemented Batch Extract in Karameru with Batch Archive to follow at some point. You can now copy the image in Kukkii to the clipboard via a right click menu. You can now display a customizable border around images in Kukkii. Added support for Big Endian NW4C files. Plugins Greatly improved MT Framework texture compatibility in image_mt. (Make sure to delete the old image_tex.dll if you don't do a clean install.) Added a brand new archive manager plugin for MT Framework archives. Both Little and Big Endian files are supported. Drastically improved compatibility for the CHNKTEX plugin. Now supports 4bpp, 2bpp, multi-TXIM and RLE compressed files. (Plugin still incomplete and still no save.) Improved BCLIM/BFLIM compatibility as well as adding support for Big Endian files. (WiiU image formats not yet supported.) Potentially fixed a bug in image_stex in regards to LA88 support. (Plugin needs review.) Changes When extracting the top-level directory with Karameru, the extension is now part of the folder name that is generated. Directory replace in Karameru will now try to find the directory name in the last used directory and select it in the folder dialog if it exists. Open Raw Image in Kukkii now uses the settings from the main window in its preview block. Slightly improved draw time and quality of thumbnails in Kukkii. Thumbnails that are smaller than the thumbnail view are no longer blurry. Note: For those in need of BCLIM and/or BFLIM support in v1.0.5, there is a known issue with saving. I've added a patch to the release which corrects the issue for v1.0.5 users. Of course the fix will be rolled into v1.0.6 whenever that happens. Plugins Currently in Development Completed Plugins Keep in Mind: These tools are aimed at users with a basic understanding of romhacking, they do not and will not ever help you disassemble game executables. Games use different engines with different file formats, just because one game is working doesn't mean another is. We only add support for new file formats as people bring them to us. We are not actively seeking out new formats. If you are waiting for your game to be supported without ever talking to us, you'll be waiting a long time. If you have questions, please be as specific as possible. We can't read your mind. Development Team: @IcySon55 - Original author, UI programming, design and direction, plugin author. @Neobeo - Code cleanup, enhancements, performance improvements, design and plugin author. @onepiecefreak - Plugin author extraordinaire. Current Contributors: @CakeLancelot - Plugin author. @Ryuzaki_MrL - Plugin author. @PeterPaladin - Plugin author. Special Thanks: @xdaniel - Scarlet @Gericom - EveryFileExplorer Current Translation Projects Using Kuriimu: The Great Detective Pikachu - 3DS MapleStory 3DS - 3DS Rocket Slime 3DS - 3DS Daigasso Band Brothers P - 3DS Time Travelers - 3DS One Piece Super Grand Battle X - 3DS Miitopia - 3DS Da Capo Plus Situation Portable - PSP There may be others I am unaware of. Let the craziness begin/continue!