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Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Gericom, Nov 4, 2014.
Well I could always add suport to my build of ohana rebirth.
Trying to hack Yoshi's New Island
There are .bch files with .z extensions
I don't know how to extract them
Hi how can i edit BCFNT font ??? it work great at Font but Character Map is white.
What can i do now
You need nintendo sdk tools to prevent errors like that I believe.
Any chance of support for Inazuma Eleven 3 .fa archives?
Somebody want's to extract textures from Jikkyou Powerful Pro Yakyuu Heroes and there's a rdb and rdi file
I would like to edit Jikkyou Powerful Pro Yakyuu Heroes but i think that there is no tool to edit rdb files
my assumptions are that it's like a rpk file so all the graphics are packed in there so you don't edit the rdb files you extract the images from it
How can i extract them?
Well there isn't a tool for that rn I just sound smart
YES plz do!
Can we export nsbmd models to OBJ, or is that a feature that was only for the course modifier editor?
Hi, i know this is an old thread, but i'm trying to get the pokemon rumble 3d models from the wii ware, same as you were. i used Sowmiiwads, and i end up whit this file, an arc.cx and i dont know what to do, can you help me? i really want those models
Hey, when I try and open models inside a compressed narc, the textures get all messed up. See "md3" inside "pldm_02_01_lz7.narc" from Sonic Rush Adventure (U) for an example.
The models show up like this, which clearly isn't correct.
cannot open file larger than 2 gb...but this is exactly 2 gb
Hello, I am new in this post and I have a problem with EFE. I want to edit the textures of a Mario Kart 7 circuit that are in .bcmdl format. To do this, I open the file containing the textures, I select the .png image that I want to edit and I click on "export". Then I customize the image. Finally, I click on "import" and I select the custom image. When I already changed the image, I click on "save", but the program gives me an error. Please, could you help me solve it?
Can we get ZAR, GAR, and ZSI format support from OoT and MM3D please? Being able to rebuild cmb models and repack ZAR and GAR archives would be awesome Thanks
I have some files that each have an image inside, how would I go about batch exporting them. Each file has a subdirectory called root, in root, there is a folder called timg, and inside timg, there is an image called D_enemy.bclim. Is there a way to batch extract all of these images? I have about 350 files to go through.
Thankyou,Your tools are very useful to me