thanks very much, love your vids btw, the only ones worth watchinghttp://www.mediafire.com/download/ly67b3jdazfb7fn/zww.zip
You'll spawn on the dock, but you can just go in the door now.
Anyone knows why is the screen flashing with random corruptions? It wasn't happening on 1.5.4. Since 1.5.5 it's just flashing all the time with garbage frames or something. The speed is incredible, but the random flashing does botter me.
Like in this video:
One is an application and one is a file format.also another question what is the difference between loadiine and a wud? is one objectively better than the other? if they are both similar do you see one getting better than the other in the future?
Crashlog for CEMU 1.5.6
Date: 28-08-2016 10:50:48
-----------------------------------------
Stack trace
-----------------------------------------
0x0000000000000000 (+0x0000000000000000) MSVCR110.dll
0x0000000000000000 (+0x0000000000000000) MSVCR110.dll
0x00007ffdd0eaa930 (+0x00007ffdd0eaa930) MSVCR110.dll RtlInitializeCriticalSection
0x00007ffdd0e88250 (+0x00007ffdd0e88250) MSVCR110.dll RtlImageNtHeaderEx
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdaba9edf8 (+0x00007ffdaba9edf8) MSVCR110.dll vcwprintf_s_l
0x00007ffdaba823e4 (+0x00007ffdaba823e4) MSVCR110.dll sprintf
0x00007ffdaba823e4 (+0x00007ffdaba823e4) MSVCR110.dll sprintf
0x00007ffdaba823e4 (+0x00007ffdaba823e4) MSVCR110.dll sprintf
0x00007ffdaba823e4 (+0x00007ffdaba823e4) MSVCR110.dll sprintf
0x00007ffdaba823e4 (+0x00007ffdaba823e4) MSVCR110.dll sprintf
0x00007ffdd0eaa930 (+0x00007ffdd0eaa930) MSVCR110.dll RtlInitializeCriticalSection
0x00007ffdd0e88250 (+0x00007ffdd0e88250) MSVCR110.dll RtlImageNtHeaderEx
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0eaa930 (+0x00007ffdd0eaa930) MSVCR110.dll RtlInitializeCriticalSection
0x00007ffdd0e88250 (+0x00007ffdd0e88250) MSVCR110.dll RtlImageNtHeaderEx
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0eaa930 (+0x00007ffdd0eaa930) MSVCR110.dll RtlInitializeCriticalSection
0x00007ffdd0e88250 (+0x00007ffdd0e88250) MSVCR110.dll RtlImageNtHeaderEx
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0eaa930 (+0x00007ffdd0eaa930) MSVCR110.dll RtlInitializeCriticalSection
0x00007ffdd0e88250 (+0x00007ffdd0e88250) MSVCR110.dll RtlImageNtHeaderEx
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0eaa930 (+0x00007ffdd0eaa930) MSVCR110.dll RtlInitializeCriticalSection
0x00007ffdd0e88250 (+0x00007ffdd0e88250) MSVCR110.dll RtlImageNtHeaderEx
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
0x00007ffdd0ee8a00 (+0x00007ffdd0ee8a00) MSVCR110.dll KiUserExceptionDispatcher
Exception 0xc00000fd at 0x7ffdabaa19dd(+0x519dd) in module MSVCR110.dll
cemu.exe at 0x7ff6388c0000
-----------------------------------------
Game info
-----------------------------------------
Not available
-----------------------------------------
Active PPC instance
-----------------------------------------
IP 0x00000000 LR 0x00000000 Thread 0x50c21380
-----------------------------------------
PPC threads
-----------------------------------------
50e24160 Ent 014b81cc IP 0116b238 LR 2cb21601 READY Aff 010 Pri 80 Name NULL
102b2c18 Ent 014c0f30 IP 014c10bc LR bc104c01 SUSPENDED Aff 001 Pri 68 Name nw::snd::SoundThread
102b6b60 Ent 014c0f30 IP 014c10bc LR bc104c01 SUSPENDED Aff 001 Pri 67 Name nw::snd::TaskThread
50920010 Ent 00000000 IP 012cca40 LR 40ca2c01 SUSPENDED Aff 100 Pri 81 Name Default Core 0
18a62398 Ent 012cc9d8 IP 012cca40 LR 40ca2c01 SUSPENDED Aff 010 Pri 81 Name NULL
50b20d10 Ent 00000000 IP 012cca40 LR 40ca2c01 SUSPENDED Aff 001 Pri 81 Name Default Core 2
10428888 Ent 01068b90 IP 01068b90 LR 0c00e000 SUSPENDED Aff 010 Pri 90 Name NULL
1041d378 Ent 0101d8b0 IP 01000000 LR 00000000 SUSPENDED Aff 010 Pri 79 Name NULL
10032428 Ent 0101d9a4 IP 01022868 LR e0330201 READY Aff 010 Pri 82 Name NULL
50c21380 Ent 00000000 IP 014593e0 LR 0c00e000 RUNNING Aff 111 Pri 32 Name NULL
Sorry, I'm too lazy for writing itDid anyone got New Super Mario Bros U + Luigi U running because it crashes everytime after the title screen.
Launching games from command line does no longer work with 1.5.6 public version. Please tell me this is a mistake. You didn't choose to not support that, right?
Also, two features that I would love to see in the next versions are:
Force 16:9 aspect ratio. Full screen looks weird on my 4:3 monitor.
Ability to choose input config files in the specific game configs. This would make it so much easier to swith between games that need different input styles.
Good job as always guys.
Thanks it works.Sorry, I'm too lazy for writing it
So here is the tutorial: https://www.reddit.com/r/cemu/comments/4eis50/tutorial_how_to_get_new_super_mario_bros_u/
Add the -g flag before the game path
https://www.reddit.com/r/cemu/comments/4eis50/tutorial_how_to_get_new_super_mario_bros_u/NSMBU and Luigi U black screen after loading the file of the game.
Sorry that it's cemu 1.5.5c but i'm guessing it's the same thing on Cemu 1.5.6?
Now how did you guys get to in game on Star Fox Guard???
I left it on for 30 minutes and there's still nothing on screen it just shows 60 fps on the Cemu tabhttps://www.reddit.com/r/cemu/comments/4eis50/tutorial_how_to_get_new_super_mario_bros_u/
--------------------- MERGED ---------------------------
By waiting some time.
I waited 3-5 mins and then it loaded maybe its a bad dump or "backup".I left it on for 30 minutes and there's still nothing on screen it just shows 60 fps on the Cemu tab