Thanks for adding the link!
Savestates are planned.
N3DS C-Stick is mapped to the right D-Pad.
Does the 3D Tetris crash happen if it's the first ROM you load? I suspected that was related to things not being reset fully, but if it happens from a clean boot it's probably something else.
Savestates are planned.
N3DS C-Stick is mapped to the right D-Pad.
Does the 3D Tetris crash happen if it's the first ROM you load? I suspected that was related to things not being reset fully, but if it happens from a clean boot it's probably something else.
Can't do much about this unfortunately. On the Virtual Boy, you can draw sprites and tile layers with a "parallax offset", so this part would work with a slider. Not everything is drawn this way though, as some layers can be assigned to specific eyes, so that each eye effectively a completely different image (you'll see this in some game logos).Would it be possible to adjust the depth between the layers using the 3D slider? The Virtual Boy has the eye distance adjustment and I was wondering if it was similar to how depth adjustment works in 3DS games.