Send me your dRR files, I can probably get it to work.
All I did was try to put any .bgenv over dRR but I crashed. How did you make the others work? Are you swapping .bgenv files or just the skyboxes?
Last edited by Harmonia,
Send me your dRR files, I can probably get it to work.
you can extract them, but not inject back, I'm not planning to support injections atm. (They're extracted in the work\DDS folder, which lies besides the model file and has its name, with a ".work" postfix.)Is it somehow possible to use your Blender plugin in order to extract/replace the ".dds" texture from for example the N64YoshiEgg?
I'm new to this, sorry if that was a dumb question
make sure your far camera clip range is set to 100,000, that covers all course models, then focus them with . if you can't find them manually.Cant seem to get blender to show kcl models. they all appear blank even after zooming out quite a bit. in fact the only thing i can get to work are grey course models for the blender add-on you posted in the mk8 modding central.
There probably is. Very complicated but I'm sure there is. But don't plan to skip parts of the track as you might be skipping checkpointsFound out that there wasnt a comma on the start position numbers.Also is it possible to remove completely lakitu respawning without removing the LapPath section?