I don't know what else you could do...But then people won'T find my videos
But you can still choose a thumbnail from the video, can't you?and I can't upload my own thumbnails even I have monetization activated :/
I don't know what else you could do...But then people won'T find my videos
But you can still choose a thumbnail from the video, can't you?and I can't upload my own thumbnails even I have monetization activated :/
Yes, I still canBut you can still choose a thumbnail from the video, can't you?
Cool but you could also find the music file in memory and make it invalid so that no music is loaded. It has to be done one by one thoughWhen the music is playing the volume is very probably handled by a float of 3f800000. when i pause the game (the music turns off) it obviously changes to 00000000. this is enough to know to find the cheat
Or replace it with your own music by using CafiineCool but you could also find the music file in memory and make it invalid so that no music is loaded. It has to be done one by one though
Cool but you could also find the music file in memory and make it invalid so that no music is loaded. It has to be done one by one though
I'm thinking about creating a program that combines the features of Uwizard, TCPgecko, Cafiine, B·STM Conversion Tool and more. In Qt (C++).Nobody worked on Auto-poke yet?
Adding a new tab on TCP/PyGecko to paste existing cheatcodes lists and let the program auto poke the addresses every xxx cycles.
currently, if you want to apply more than one patche, you have to edit the addresses one by one at proper time in game.
Too bad I don't know how to code in C#
I suppose it's not that hard to add by copy/pasting existing sources. just want to know if a dev started or plan doing it.
I never compiled C#, compiler is free?
Nobody worked on Auto-poke yet?
Adding a new tab on TCP/PyGecko to paste existing cheatcodes lists and let the program auto poke the addresses every xxx cycles.
currently, if you want to apply more than one patche, you have to edit the addresses one by one at proper time in game.
Too bad I don't know how to code in C#
I suppose it's not that hard to add by copy/pasting existing sources. just want to know if a dev started or plan doing it.
I never compiled C#, compiler is free?
any chance i can get an already compiled version? i mean why isnt there some easier acess to this?https://github.com/wj444/tcp-gecko-dotnet
I don't know if it's the master source. I think it's a fork but it was place where I got the latest version.
edit: ah wait, it's only the source, I'll link to the exe in a minute.
The TCP Gecko.NET build by wj44 recognizes the game so that's something that can be used already:Is there a way to detect the played game?
Guys, compiling TCP Gecko.NET is surprisingly easy