Separate names with a comma.
Discussion in '3DS - Homebrew Development and Emulators' started by CaptainSodaPop, Aug 20, 2014.
Here's the source code.
For anyone curious, you can get Super Mario War here! (It's free!)
It's not so easy because it uses non standard libs, and is bad coded (author says it).
Doesn't compile with std=c++11. I was able to compile it using a gnu variant of c and suppressing a lot of warning, but this way it doesen't link correctly the main() entripoint.
Now I'm trying againg fixing the warnings, but it's time consuming.
After getting it compiled there will be other work to do because the way it handles the skins is not compatibile with romfs.
I can share the wip code on github if someone wants to help
If you can get it working, you can send me the beta build and a list of things I need to test.
An app that downloads your choice of NTR cheats onto your SD card would be sweet! Perfect for when you're nowhere near a PC or laptop...
OK so you know how some Wifis require you to sign in? (Like, it looks like a open network or whatever but then takes you to a sign in page.) Well the 3ds can't do that. Can someone make a homebrew to get around that? And well your at it add a way to hold more then 3 WiFi options?
Suggestion for Homebrews:
1. Sorting out TitleDB by splitting it into two main groups, Apps and Games
2. Using that one homebr3w browser app to this end
3. VC injected games homebrew store (aka sub category)
4. List of indie games on pc that theoretically can run on 3DS and posting them up here on a separate thread for people who are willing to try tackling porting them to the 3DS
I don't think sorting apps and games through TitleDB is feasible, as the website itself would have to change its API to reflect the sudden split between apps and games.
Basically why I said that it should be done app side, but the main issue is that there is no certain way to split them correct? Aside from using their names
It would be kinda hard to implement a program that could distinguish between games and apps. You'd need to hard-code game and app definitions, and that would be a pain to update.
What could work, however, would be a .txt file full of the names of designated games. It would still be a chore to update each time.
Indeed, oldest way is to add a rule to all games so as they be tagged with a specific word in their names as to make the filter work, otherwise yeah, too much work
Looks like a pretty simple and fun project! I'll see what I can do.
A pc tool that allows every nintendo 3ds rom and including the ones that can be only extracted with GodMode9 (eshop cia files and etc.) to be extracted and decrypted and unpacked in your pc.
If you were going make it, I recommend to use the source code of Shadowtrance's 3ds Rom Tools.
Alright got a working demo using a modified version of my HBLSelector. Now I just need a better menu and ideas for which NTR cheats to include,
Hey, I was wondering if there was any way to transfer earned Nintendo Arcade badges from one system to the other. I mean, I earned them... I'd like to bring them over to my Old 3DS if at all possible.
system transfer would be what you want. But if its new 3ds to old 3ds i dont think you can transfer system information that way.
Hey guys. I know that there exist ways to gen Pokemon on-the-fly (such as PKSM), but I was wondering:
Thanks in advance
P.S.: I've been trying to make it myself, but I can't seem to get the QR data to generate the right checksums and whatnot for the Pokemon to inject.
Why would you need to gen Pokemon on the go?
Maybe so that I can trade with friends in real life, or even online with my mobile hotspot when I'm away from home. Why would that matter?
Been looking forward to this after quite a while since the source code is out.
How about a port of AM2R on 3ds?
Sure it was fun on my pc but playing it wherever i go could be amazing.
i still want a homemenu where the game list is not only left and right. but also down and up. and when you zoom the tiles stay in their place, and not re aranged!