I barely have any problems with those surfer dudes to be perfectly honest. You just need a good aim and a good ranged weapon then you can finish them off quickly. Especially if you have bullets which can knock down an enemy like Buster prism or buster shot, the laser cannon's charged shot II also works best on them.Been playing a lot lately, can we just all agree that this is the worst enemy in the game? Lol
Completely agree. The Ziel Goug can be a total pain in the behind in infinity difficulty, especially when it starts to spam its bubbles which causes high damage.They're not so bad if you carry a gun and set your NPC party members to "Follow Shift" (No. 5). I hate that new crab boss... Ziel Goug, I think it was called? It has way too much HP.
I know you can use guns in any class, but generally, as a Hunter, this is just frustrating to deal with if you're trying to use melee combat, especially if hitting from the front, you basically hit nothing but 0's. LolI barely have any problems with those surfer dudes to be perfectly honest. You just need a good aim and a good ranged weapon then you can finish them off quickly. Especially if you have bullets which can knock down an enemy like Buster prism or buster shot, the laser cannon's charged shot II also works best on them.
Yeah, I'm a beast. It can be a bit frustrating at times, but I got a couple of 14* Hit armor units, so that definitely helps. But I do use rods for buffs and debuffs for certain enemy types, the surfers being one of them. LolI think every class should have a rod or two on their pallete in Infinity. Its pretty much necessary if you want to speed things up lol. I keep a rod with shifta/deband/resta/reverser and another with jellen/zalure/safoie/sazonde. Its kind of annoying having to use so many techs, like you said as a hunter, but thats how it goes. Sazonde to keep them down and chain, and zalure so you can actually hit. Its actually a bit baffling how a cast hunter hits so many 0s on Infinity rank. You're a beast right blade? I don't even want to imagine that
Here's to hoping there's a way you can get them outside of one-time-only occurrences. Speaking of "DL" missions, will they be translated? This one seems like it would be important, given all the text in it, and how good it seems to be for both drops and experience.I have at least 5 Infinity Extend Codes and never rebirthed a character. I think you get some the first time you go into one of the DLC trade missions.
You can get them from the Rapico exchange DLC, exchanging five normal Extend Codes for one.Does anyone know how to get ∞ Extend Codes (not normal ones) aside from the rebirth titles? Or is that the only way to get them?
The current plan is to look at "DL" missions after everything in the main game has been translated and inserted and considered finished, and we're not making any promises. However, if it is possible to translate DLC, we'll only translate content that is available for free.
Thank you so much. As it turns out, that's really convenient since you can get 5 extend codes every rebirth.You can get them from the Rapico exchange DLC, exchanging five normal Extend Codes for one.
I haven't rebirthed at all yet, except for cheating my way to level 200 to test it, but never saved. Actually, I just went into those DL trade missions for the first time, and got 8 Extend Codes, and 8 Infinity Extend Codes, I didn't even have to trade anything, since it's the "first time" thing. Thanks for letting me know, though. I honestly had forgotten Infinity Extend Codes even existed for a while, and never knew I was even getting Extend Fragments this whole time, even though I have like 50 of them in my common box. LolI find it much easier to get them from Extend Fragments (エクステンドフラグメント), as you can find them anywhere. You can exchange 15 fragments for one normal Extend Code in the same exchange DLC. Not to say that you've been wasting them, but you should use your rebirth points for stats instead.
It's a game with infinite replay value. So infinite no. :SSo hey is this close to being finish?