Oh I meant the wired ones. I see the thing about wireless now.They're not, you need a wireless adapter just to use it on a PC, and it needs to be detected in Windows before it'll sync, and it's a bitch to get working on my PC even.
Oh I meant the wired ones. I see the thing about wireless now.They're not, you need a wireless adapter just to use it on a PC, and it needs to be detected in Windows before it'll sync, and it's a bitch to get working on my PC even.
http://support.xbox.com/en-US/games/pc-games/xbox-controller-for-windows-setupOh I meant the wired ones. I see the thing about wireless now.
Tweet the Hex values for every button to crediar, so he can add them to the programm.Just posting here to say that the MagicJoyBox 3-in-1 (PS1PS2PS3/Xbox/Gamecube) usb adapter works with Crediar's HID input, it recognized input from all three controller types (including gamecube).
The item I tested.
... when put into an emulation mode by the installed drivers, which act as a translator to feed the input to the software?The xbox360 controller supports HID:
http://msdn.microsoft.com/en-us/library/windows/desktop/hh405052(v=vs.85).aspx
... when put into an emulation mode by the installed drivers, which act as a translator to feed the input to the software?
Okay, so how do I get my 360 controller to act as a pure USB no-drivers HID when connected to my PC?No?
Did you ever develop with the APIs from MS?
You have either the choice to use XInuput (driver related) or the direct input.
The adapter I was using for the PS2 has two ports, and the HIDtest was reading both at once, flickering between the read values of port 1, and the 00s of port 2. crediar made an edited version to test and it started reading just the 1-player values properly. So theoretically they should be usable for two players in one port.Btw. The only problem with USB converters is the 4 player multiplayer...
The Wii U has only two USB slots at the back and two usb slots in the front.
Which is $60 because it's not a simple wire adapter, it's got it's own control chip to do the translation.Btw:
Cronos has a product to use the Xbox360 Controller on the PS3 and vice versa.
http://www.cronusdevice.com/what-it-does.html#!prettyPhoto
Okay, so how do I get my 360 controller to act as a pure USB no-drivers HID when connected to my PC?
The adapter I was using for the PS2 has two ports, and the HIDtest was reading both at once, flickering between the read values of port 1, and the 00s of port 2. crediar made an edited version to test and it started reading just the 1-player values properly. So theoretically they should be usable for two players in one port.
Doesn't answer the question though. How do I get my 360 controller to work like that, directly, with no drivers or specific hardware needed to do the translation?As said other devs are using the HID functions / dircet Input APIs for their solution:
Just went and used the modified HIDtest with my PS2 adapter in port 2, it read player 1 properly.Concerning Multiplayer:
4 Player and Donkey Konga is still a challenge
Btw. The only problem with USB converters is the 4 player multiplayer...
The Wii U has only two USB slots at the back and two usb slots in the front.
I bought one for $12 USD yesterday, was planning on doing the same thing anyone interested in purchasing one can click on the image for the link.It´s 15€ at amazon.
I ordered one and will report back if it works with crediars HID test.
But it should, since it´s also from Mayflash and TheBlackLink already tested the 3-in-1 adapter from them and it worked.
That guy is not beta testing anything. He sent a silly tweet to crediar and is impressed with himself for getting a dismissive response. (sorry to "rain on your parade", but there is nothing to be too proud of there blinkzane)
I bought one for $12 USD yesterday, was planning on doing the same thing anyone interested in purchasing one can click on the image for the link.
Waiting to receive it bud, I didn't pay for next day shipping or anything lol.Did you run crediars HID test with 2 GC controllers?