So let me get this strait- because i'm a mag staff, my ability to express my opinion suddenly becomes null and void?
The issue is this is not about opinion... whether a game is a remake or a port is not an opinion, it's an issue of fact.
If a game's code is ported and recompiled for a new system with minimal changes to the engine/resources (generally for compatibility reasons and varying resources on the new system), that's a port. That's a specific type of development process.
Example: The half-life series for consoles.
If a new engine is coded and new resources are made in order to
recreate an older game, that's a remake.
See: Ocarina Of Time 3DS.
These are two very different processes. The end result is an attempt to be the same core game, but the work involved is different (in multiple ways). All the information we have points to it being a remake, so posting that it's a port is incorrect, and
it's mag staff's job to report on news correctly, based on what's been shown and discovered and stated. Even if you're not the one posting it, people look to you for correct information.
I'm not saying something like everything you post needs to be correct first-off, there were a couple situations where I misunderstood something or reports turned out to be false, so I changed/removed the report... I didn't just post "Well I don't think these reports are true" and ignore them.
And i should be ashamed for this? That's not how it works. I post articles without any bias, but that doesn't mean i can't call out bullshit in subsequent posts if i wish.
My issue is that you're saying it's a port with no backing other than "I think it's a port". I took issue with you calling it a port, so I showed plenty of information to show that all the signs we've seen point to it being a remake, but
you won't change your stance in view of facts and relations and continue to post incorrect information, which is what I find wrong behavior for a mag staffer.
All your info about it being a port was based on the old project, which was a demo, and I showed multiple times that it was a separate project from the current game. I have not seen ANY actual backing for it being a port.
All the facts you've mentioned in relation to it being a port are about the first project (which
was a port,
and is NOT this game), and things you've gleaned from the current game are things you're simply interpreting incorrectly (as I've used other examples in game development to show).
report me to higher ups if you feel i'm unfit for the job.
I don't have any issue with you in general, I'm just baffled by your stance on
this, it's without reason.
You're the only one who attempted to mock me btw, so i'd say "members of the forum" becomes just yourself.
Kojima: It is a remake.
Rydian: It is most likely a remake.
This thread: Duh, its clearly a port.
I can't say i'm impressed with your attitude
Of course I'm getting a little peeved at having to post the same info repeatedly.
and wish to call me out for "ignorance" just because i happen to have reasonable doubts about what a developer claims to sell his game.
AGAIN with Kojima? Just drop it.
I will. I'll stop mentioning it
because it's not even needed (and it's just giving you something to cling to anyways), the majority of my info is coming from the development of the game itself, what's been shown, and how exactly it matches up with the development of new games (that is, games being built, not just ported).
Most people in fact tend to agree that this game is an incredibly lazy effort.
Because, AS I POINTED OUT A FEW TIMES, most people don't know how game development (or programming in general of anything complex) actually works.
For my end, I pointed out multiple examples as to why what we've seen INDICATES A REMAKE, I linked to examples (even the blog of the creator of DSx86/DS2x86) showing that what we've seen is NORMAL for actual footage of a game in-progress.
Now,
why they're showing the rough shots instead of just making mockups like other games (again, I gave examples for this), I don't know, and it's likely not the best thing for them to be doing, and it's preferable that they show more refined info... but whatever, they're the ones making it look bad.
One fun little tidbit is when developers were claiming early on that the 3DS is as powerful as a PS3 or 360.
That wasn't exactly what the developers said, it was what tech-ignorant news sites posted. The developers stated the 3DS could product graphics on par with the 360 and such, and I posted that it's entirely feasible. Short version...
The 3DS needs a 192,000 fillrate per frame for it's resolution.
The 360 and PS3 need a 921,600 fillrate for 720P, or 2,073,600 for 1080P.
Since it's a much lower resolution, it needs much less power to achieve the same graphical quality. So in order to display, on the top screen, graphics equal to the 360 at 720P, it needs to be about 1/5th of the power. Do note that the 360 and PS3 are five years old, so I don't think that being 1/5th the power of a 5-year-old system is that undoable. I mean, look at how far tablets using the ARM platform have come.