http://www.cdaction.pl/news-17141/nintendo...y-wrazenia.html
Hi,
Some impressions on 3DS after the Amsterdam's event were published on a website belonging to a Polish gaming magazine.
Let me give you a short summary:
General impressions:
- 3DS feels significatly heavier than DSi
- the slidepad is very comfortable and precise
- the 3D effect is great, it really works
- the graphics are on par with PSP, but the 3D effect adds much to it
- they played for 2h, experienced no headaches
- in some games with fast action your eyes need some time to adjust to changing 3D environment
Lineup games impressions:
Steel diver: looks much better than on screenshots - the 3D effect adds very much, especially seabed looks beautiful. You can rotate the periscope by rotating yourself while holding 3DS in hands (or using stylus, alternatively). Other games rarely make use of the gyroscope.
Zelda: Ocarina of time 3D: graphics seem disappointing, it shows it's just a port and not a real remake making use of 3DS' hardware.
Nintendogs+Cats: a really cute game, gonna be a hit.
Dead or Alive: Dimensions: backgrounds and characters look great, however the interface has some problems with 3D (pops out too much), the guy had to reduce the 3D effect by half to fix this
Pilot Wings: Resort: a great game (3D, colorful graphics, open spaces). You can fly a plane, a glider and a rocketpack. The guy had to turn of the 3D effect completely, had problems adjusting vision
The Sims 3: graphics are decent. You can generate your character's face using a camera, but MiiMaker does it better.
Asphalt 3D: shitty, looks like a direct port of a smartphone game with 3D added.
Ridge Racer 3D: even shittier than Asphalt, shitty physics, shitty AI, PSP version blows it away.
Pro Evo Soccer 2011 3D: there's a new point of view with camera following the player. The quality of character animation and AI is however quite bad. Shooting from a long distance is much easier and satisfactory in 3D mode.
Lego Star Wars III: one of the best games shown so far, lots of levels, the isometric view works well in 3D.
SSFIV 3D: the best game in the lineup, looks comparable to home consoles version. In StreetPass mode, the characters will be fighting without users' interaction and earn some statues.
Super Monkey Ball 3D: uses 3D and gyroscope in the same time which makes no sense at all because you loose the 3D effect all the time.
Combat of Giants: nice graphics, so-so playability. It's a rhytm-driven game.
Rabbids 3D: works very well in 2.5D, similar to New Super Mario Bros.
Resident Evil: Mercenaries: shows the power of 3DS' hardware. Looks fantastic. You fight incoming waves of enemies.
Kid Icarus: each level has 2 parts: in the first one you fly in the clouds (great), in the second you run on the ground (not so great, the character is too close in 3D). The game looks very Japanese.
Hi,
Some impressions on 3DS after the Amsterdam's event were published on a website belonging to a Polish gaming magazine.
Let me give you a short summary:
General impressions:
- 3DS feels significatly heavier than DSi
- the slidepad is very comfortable and precise
- the 3D effect is great, it really works
- the graphics are on par with PSP, but the 3D effect adds much to it
- they played for 2h, experienced no headaches
- in some games with fast action your eyes need some time to adjust to changing 3D environment
Lineup games impressions:
Steel diver: looks much better than on screenshots - the 3D effect adds very much, especially seabed looks beautiful. You can rotate the periscope by rotating yourself while holding 3DS in hands (or using stylus, alternatively). Other games rarely make use of the gyroscope.
Zelda: Ocarina of time 3D: graphics seem disappointing, it shows it's just a port and not a real remake making use of 3DS' hardware.
Nintendogs+Cats: a really cute game, gonna be a hit.
Dead or Alive: Dimensions: backgrounds and characters look great, however the interface has some problems with 3D (pops out too much), the guy had to reduce the 3D effect by half to fix this
Pilot Wings: Resort: a great game (3D, colorful graphics, open spaces). You can fly a plane, a glider and a rocketpack. The guy had to turn of the 3D effect completely, had problems adjusting vision
The Sims 3: graphics are decent. You can generate your character's face using a camera, but MiiMaker does it better.
Asphalt 3D: shitty, looks like a direct port of a smartphone game with 3D added.
Ridge Racer 3D: even shittier than Asphalt, shitty physics, shitty AI, PSP version blows it away.
Pro Evo Soccer 2011 3D: there's a new point of view with camera following the player. The quality of character animation and AI is however quite bad. Shooting from a long distance is much easier and satisfactory in 3D mode.
Lego Star Wars III: one of the best games shown so far, lots of levels, the isometric view works well in 3D.
SSFIV 3D: the best game in the lineup, looks comparable to home consoles version. In StreetPass mode, the characters will be fighting without users' interaction and earn some statues.
Super Monkey Ball 3D: uses 3D and gyroscope in the same time which makes no sense at all because you loose the 3D effect all the time.
Combat of Giants: nice graphics, so-so playability. It's a rhytm-driven game.
Rabbids 3D: works very well in 2.5D, similar to New Super Mario Bros.
Resident Evil: Mercenaries: shows the power of 3DS' hardware. Looks fantastic. You fight incoming waves of enemies.
Kid Icarus: each level has 2 parts: in the first one you fly in the clouds (great), in the second you run on the ground (not so great, the character is too close in 3D). The game looks very Japanese.